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<channel>
	<title>3d-animation &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/3d-animation/</link>
	<description>Feed of posts on WordPress.com tagged "3d-animation"</description>
	<pubDate>Thu, 24 Jul 2008 11:12:29 +0000</pubDate>

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	<language>en</language>

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<title><![CDATA[Nick Anderson  Animation...]]></title>
<link>http://poldraw.wordpress.com/?p=713</link>
<pubDate>Mon, 21 Jul 2008 10:35:07 +0000</pubDate>
<dc:creator>poldraw</dc:creator>
<guid>http://poldraw.wordpress.com/?p=713</guid>
<description><![CDATA[In December 2006 I wrote about how Houston Chronicle&#8217;s Nick Anderson was venturing into 3D ani]]></description>
<content:encoded><![CDATA[<p>In December 2006 I wrote about how Houston Chronicle's Nick Anderson was venturing into <a href="http://poldraw.wordpress.com/2006/12/19/getting-animated/">3D animation.</a></p>
<p>Well, Nick has now discovered the more intuitive qualities of 2D and Flash, and is producing animated gag cartoons with the help of animator Todd Ramsay. A wise move indeed, because compared to the 3D work the Flash animations look great, and have a entirely different pace and energy. The use of interactivity in some of the cartoons works very well too - such as in the torture cartoon from April 29. </p>
<p>Enjoy the work <a href="http://blogs.chron.com/nickanderson/archives/animation/"><strong>here.</strong> </a></p>
<p>Hattip: <a href="http://Cold Hard Flash.com/">ColdHardFlash</a></p>
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<item>
<title><![CDATA[The world is full of idiots, and someone needs to point it out to them or they will never know.]]></title>
<link>http://joshtoth.wordpress.com/?p=35</link>
<pubDate>Tue, 15 Jul 2008 04:52:24 +0000</pubDate>
<dc:creator>Josh</dc:creator>
<guid>http://joshtoth.wordpress.com/?p=35</guid>
<description><![CDATA[Today was probably the most emotionally confusing and stressful day of my life.  But I&#8217;m not ]]></description>
<content:encoded><![CDATA[<p>Today was probably the most emotionally confusing and stressful day of my life.  But I'm not going to talk about it.  No need to relive it.</p>
<p>I told my piano teacher that I don't think piano performance is the thing for me in college.... he understood and said we can keep going and see what happens, but I'm looking at 3D Animation and all that jazz again.</p>
<p>I found the coolest thing in the truck today.  When it's in second gear and RPMs are low, if you punch it, the truck jumps to third and just FLIES forward.  There were several ~ 30 Mph burnouts I did today.  And I went around the turns so fast accelerating that the wheels were screaming for mercy &#60;evil smile&#62;.</p>
<p>I got my APUSH score today.  I got a 2.  I wanted a 3, but I guess I'll survive.  Just amazed I didn't get a 0.</p>
<p>I'm watching Dirty Jobs.  I'd absolutely hate to do what he's doing right now.  Much too claustrophobic.</p>
<p>I washed the truck today.  It needed it.  Bad.  It looks pretty nice :D but I'm gonna finish tomorrow, I gotta get rid of the waterspots (I had to run a few errands and it was too dark to see the spots when I got home), clean the tires, wax, vacuum, wash the windows, and clean the interior leather.  Then do that all to the car.</p>
<p>I might buy the WALL-E videogame tomororw though. =D</p>
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<item>
<title><![CDATA[New 3D Artwork Uploaded]]></title>
<link>http://kristenbrionybarghout.wordpress.com/?p=202</link>
<pubDate>Sat, 12 Jul 2008 20:46:28 +0000</pubDate>
<dc:creator>Kristen Barghout</dc:creator>
<guid>http://kristenbrionybarghout.wordpress.com/?p=202</guid>
<description><![CDATA[I have finsihed the badge that I was asked to design.  I have uploaded the imaged from this for you ]]></description>
<content:encoded><![CDATA[<p>I have finsihed the badge that I was asked to design.  I have uploaded the imaged from this for you you have a look at.  This model requires texturing, which I hope to have done by next week.</p>
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<title><![CDATA[Lively by Google]]></title>
<link>http://objsam.wordpress.com/?p=332</link>
<pubDate>Fri, 11 Jul 2008 06:37:19 +0000</pubDate>
<dc:creator>Syed Aslam</dc:creator>
<guid>http://objsam.wordpress.com/?p=332</guid>
<description><![CDATA[ You can now socialize in 3D places on the Web! Lively by Google has interactive 3D places on Web pa]]></description>
<content:encoded><![CDATA[<p><!--[if gte mso 9]&#62;  Normal 0   false false false        MicrosoftInternetExplorer4  &#60;![endif]--><!--[if gte mso 9]&#62;   &#60;![endif]--> <span style="font-size:9pt;font-family:Verdana;">You can now socialize in 3D places on the Web! <a href="http://www.lively.com/html/landing.html" target="_blank">Lively by Google</a> has interactive 3D places on Web pages where visitors can see each other's avatars and chat. Customize your avatar and decorate rooms to add another dimension to social networking! Take expression to the next dimension with Lively. This exciting experience lets you interact and express yourself with avatars, within rooms you create.</span></p>
<p><span style="font-size:9pt;font-family:Verdana;">You'll be able to:</span></p>
<ul type="disc">
<li class="MsoNormal"><span style="font-size:9pt;font-family:Verdana;">Chat with your friends or meet new contacts online.</span></li>
<li class="MsoNormal"><span style="font-size:9pt;font-family:Verdana;">Create and decorate your own room - and invite your      friends over.</span></li>
<li class="MsoNormal"><span style="font-size:9pt;font-family:Verdana;">Personalize your surroundings with an ever-growing catalog of avatars, outfits, furniture, and rooms to build up.</span></li>
</ul>
<table border="0" align="center">
<tbody>
<tr>
<td style="text-align:center;"><a href="http://www.lively.com/html/landing.html" target="_blank"><img class="alignnone size-full wp-image-333" src="http://objsam.wordpress.com/files/2008/07/landing_thumb2.jpg" alt="" width="150" height="105" /></a></td>
<td><a href="http://www.lively.com/html/landing.html" target="_blank"><img class="aligncenter size-full wp-image-334" src="http://objsam.wordpress.com/files/2008/07/landing_thumb3.jpg" alt="" width="150" height="105" /></a></td>
</tr>
</tbody>
</table>
<p><span style="font-size:9pt;font-family:Verdana;">Your avatar represents you. Pick a character that suits your personality or mood and customize it to make it unique. Dress your avatar to express your style. Use your avatar's animations to add some body language to chats! Customize the avatar and stream personal photos and video.</span></p>
<p><span style="font-size:9pt;font-family:Verdana;">Users can create and share their own places: Anybody can create and publish their own room. Pick a room shell that provides a good foundation and decorate it any way that you can imagine. Invite people to visit your room, they can decorate it too! Add your room to your site. Invite your friends to chat and help decorate</span></p>
<p><span style="font-size:9pt;font-family:Verdana;">The best part is, if you already use Web History or any Google service that requires a sign-in, then you already have a Google Account, and can sign in now to begin using Lively by Google.</span></p>
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<item>
<title><![CDATA[3D Model]]></title>
<link>http://kristenbrionybarghout.wordpress.com/?p=171</link>
<pubDate>Tue, 08 Jul 2008 22:29:16 +0000</pubDate>
<dc:creator>Kristen Barghout</dc:creator>
<guid>http://kristenbrionybarghout.wordpress.com/?p=171</guid>
<description><![CDATA[Well its not exaclty much, but I was asked to make a model of an eagle, which is then to be placed o]]></description>
<content:encoded><![CDATA[<p>Well its not exaclty much, but I was asked to make a model of an eagle, which is then to be placed onto a badge and then animated.  I have finished the eagle, so I thought I would share it with you.  Like I say, it's not much but its something for you to have a looksie at.</p>
<p>Currently working on a 3d anime character which will then be animated.  May upload images of the work in progress for people to look at too.  I think this character may become my mascot.</p>
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<item>
<title><![CDATA[Updates]]></title>
<link>http://jeremyarmstrong.wordpress.com/?p=204</link>
<pubDate>Tue, 08 Jul 2008 22:14:16 +0000</pubDate>
<dc:creator>jeremyarmstrong</dc:creator>
<guid>http://jeremyarmstrong.wordpress.com/?p=204</guid>
<description><![CDATA[I have recently updated the content - You can now find a lot more of my 3D work in the appropriate s]]></description>
<content:encoded><![CDATA[<p>I have recently updated the content - You can now find a lot more of my 3D work in the appropriate section and more will be coming soon.</p>
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<item>
<title><![CDATA[Ten reasons for outsourcing to Argentina]]></title>
<link>http://connaxis.wordpress.com/?p=4</link>
<pubDate>Tue, 08 Jul 2008 18:33:30 +0000</pubDate>
<dc:creator>connaxis</dc:creator>
<guid>http://connaxis.wordpress.com/?p=4</guid>
<description><![CDATA[
Connaxis: Creative Outsourcing Argentina


8 July 2008, The Internet and the emergence of low-salar]]></description>
<content:encoded><![CDATA[<div id="post-3" class="post">
<h2><a title="Creative Outsourcing" href="http://www.creative-outsourcing.com/" target="_blank">Connaxis: Creative Outsourcing Argentina</a></h2>
<div class="entry">
<div class="snap_preview">
<p>8 July 2008, The Internet and the emergence of low-salary countries have resulted in the increased outsourcing of activities. Although this country is quite unknown for this matter yet, Argentina offers excellent outsourcing opportunities. Since 2002, important customer contact companies have established in Argentina, such as Regional Support Centers and Shared Service Centers. Exxon Mobile has moved its accounting activities to Buenos Aires; MCI turns Buenos Aires into a regional hub and also Google has announced establishment in Argentina. Now, what makes Argentina so attractive to these large international companies?</p>
<p>Connaxis has ten reasons for outsourcing activities in Argentina:</p>
<h3>1.  Proven location:</h3>
<p>In the past years many multinationals have established in Argentina or outsourced their activities in this country, including: Teleperformance, Teletech, Apex America, Atento, EDS, Sitel, ActionLine, Arvato, Multivoice, Microsoft, Dell, Sony, MCI, Vodafone, AOL, Motorola, HP, Telefónica (Spain), Citibank, Repsol, Nextel.</p>
<h3>2.  Geographical location:</h3>
<p>In Argentina it is 1 hour earlier than in New York and 4 hours earlier than in San Francisco. The time difference with Europe is 4-5 hours earlier. That’s why Argentina is suitable for 24/7 operating hours for providing support during the European evening. Different from Asia, when it is evening in Europe, it is day in Argentina. That’s why during the European evening support can be delivered at a common price.</p>
<h3>3.  Salary costs lower than in East-Europe and a little higher than in Asia</h3>
<p>After the devaluation salary costs have decreased until below 25%, compared to Europe and the USA. Also costs like rent, electricity and telecommunication are low. Buenos Aires is one of the cheapest capitals in the world. Salary costs in Argentina are 60% lower than the average salary costs in East-Europe, whereas these are 15% higher than the average wages in Asia.</p>
<h3>4.  Argentineans have character</h3>
<p>Argentineans are expressive, spontaneous, passionate and creative and tend to be a little philosophical. Argentines lay emphasis on the physical aspect and have much feeling for design. They are always learning, discussing, going out, and having dinner with family &#38; friends. They are proud of their European descent.</p>
<h3>5.  Availability of qualified staff</h3>
<p>Historically, Argentina has the best educational level of South- America. Argentineans are professional experts abroad. In Argentina there is great availability of highly skilled professionals. The IT sector is well developed. Since the crisis at the end of 2001, many highly skilled professionals find it difficult to find a job. Due to the salary differences between Argentina and Europe, there still exists a great possibility of arbitration in this field. Generally, Argentineans prefer to work for a foreign company.</p>
<h3>6.  Deep employment market</h3>
<p>Argentina has a population of 39 million people, of which 15 million live in the three great urban centers, namely Buenos Aires, Cordoba and Rosario. 3.5 million people have had higher education or achieved a university degree. Buenos Aires and Cordoba jointly have 23 universities counting with 870.000 students, of which 170.000 study business administration and 50.000 informatics.</p>
<h3>7.  Availability of all the important European languages</h3>
<p>Argentina has a large group of people speaking three languages. These people often have a European passport. Apart from Spanish, students generally speak English fluently. Contrary to India and China, a relative small number of employees speak other languages than Italian, French, German and Portuguese.</p>
<h3>8.  Interesting culture</h3>
<p>The Tango is just an example of Argentina and its culture. Argentina is the place to be for cabaret, theatre, cinema and TV productions. Buenos Aires is known as the Paris of South-America. Visitors are unanimously enthusiastic about this cosmopolitan city with its architecture; night life and cultural activity.</p>
<h3>9.  Excellent IT infrastructure</h3>
<p>In the nineties there has been a total liberalization of the Argentinean telecommunication market. The market offers an excellent IT infrastructure for attractive prices.</p>
<h3>10. Interesting local growth market</h3>
<p>In the past four years the Argentinean economy has shown an average yearly growth of 9%. Argentina offers an interesting internal market of 39 million consumers and is a trampoline to other countries in the region, such as Chile (15 million inhabitants) and Brazil (186 million inhabitants).</p>
<p>For a perfect combination between a highly educated population, European culture and low costs, Argentina is the right option. From here both the European and American market can be focused on. Argentina is the perfect fit for the outsourcing of the following business processes:</p>
<ul>
<li>Service and Support;</li>
<li>Telesales;</li>
<li>Information Technology:</li>
<li>Creative work as design and marketing</li>
</ul>
<p>In the next years, Connaxis expects a boom in outsourcing creative activities in Argentina. Better be there on time!</p>
<p><strong>About Connaxis</strong></p>
<p>Connaxis helps companies in outsourcing their activities. If the client chooses for outsourcing, Connaxis offers two services. A local company under its own flag or outsourcing an activity to the Connaxis’ Managed Service Delivery Center. One of the activities of the Service Delivery Center is the internet solution. This internet solution includes web design, programming work, internet marketing, translation and multilingual support. Connaxis helps companies to stay competitive and serves as an extension of the customer’s organization.</p>
<p><strong>For more information on Connaxis:</strong> <a title="Creative Outsourcing Argentina" href="http://www.creative-outsourcing.com">www.connaxis.com</a> –  US: +16468108783 ARG: +541152465987 NL: +31208080017</p>
<p><strong>Peter van Grinsven</strong> <a href="mailto:peter.van.grinsven@connaxis.com">Peter.van.grinsven@connaxis.com</a> &#124; Managing Director</p>
<p>Labels: Creative Outsourcing; Outsource Argentina; Outsourcing Consultants; Dedicated Resources; Web Development; Internet Marketing; Multilingual Support</p></div>
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<item>
<title><![CDATA[Archaeo Viz - Ceramic pot]]></title>
<link>http://ahriman3d.wordpress.com/?p=127</link>
<pubDate>Tue, 08 Jul 2008 15:43:47 +0000</pubDate>
<dc:creator>ahriman3d</dc:creator>
<guid>http://ahriman3d.wordpress.com/?p=127</guid>
<description><![CDATA[- Polygon count: 3000
- Texture size: 1024×1024

- Programs: Autodesk Maya 2008, Photoshop CS 3, Bo]]></description>
<content:encoded><![CDATA[<p><span style="color:#c0c0c0;"><strong>- <span style="text-decoration:underline;">Polygon count</span>: 3000</strong></span></p>
<p><span style="color:#c0c0c0;"><strong>- <span style="text-decoration:underline;">Texture size</span>: 1024×1024<br />
</strong></span></p>
<p><span style="color:#c0c0c0;"><strong>- <span style="text-decoration:underline;">Programs</span>: Autodesk Maya 2008, Photoshop CS 3, Bodypaint 3D</strong></span></p>
<p><a href="http://ahriman3d.files.wordpress.com/2008/07/ceramic-pot-1.jpg"><br />
</a></p>
<p><a href="http://ahriman3d.files.wordpress.com/2008/07/ceramic-pot-11.jpg"><img class="alignnone size-full wp-image-142" src="http://ahriman3d.wordpress.com/files/2008/07/ceramic-pot-11.jpg" alt="" width="497" height="323" /></a></p>
<p><a href="http://ahriman3d.files.wordpress.com/2008/07/ceramic-pot-21.jpg"><img class="alignnone size-full wp-image-143" src="http://ahriman3d.wordpress.com/files/2008/07/ceramic-pot-21.jpg" alt="" width="497" height="323" /></a></p>
<p><a href="http://ahriman3d.files.wordpress.com/2008/07/ceramic-pot-texture-maps1.jpg"><img class="alignnone size-full wp-image-141" src="http://ahriman3d.wordpress.com/files/2008/07/ceramic-pot-texture-maps1.jpg" alt="" width="497" height="248" /></a></p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/eUnqulNpaXw'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/eUnqulNpaXw&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<title><![CDATA[Archaeo Viz - Bone piercer]]></title>
<link>http://ahriman3d.wordpress.com/?p=121</link>
<pubDate>Tue, 08 Jul 2008 15:38:30 +0000</pubDate>
<dc:creator>ahriman3d</dc:creator>
<guid>http://ahriman3d.wordpress.com/?p=121</guid>
<description><![CDATA[- Polygon count:1500
- Texture size: 1024×1024

- Programs: Autodesk Maya 2008, Photoshop CS 3, Bod]]></description>
<content:encoded><![CDATA[<p><span style="color:#c0c0c0;"><strong>- <span style="text-decoration:underline;">Polygon count</span>:1500</strong></span></p>
<p><span style="color:#c0c0c0;"><strong>- <span style="text-decoration:underline;">Texture size</span>: 1024×1024<br />
</strong></span></p>
<p><span style="color:#c0c0c0;"><strong>- <span style="text-decoration:underline;">Programs</span>: Autodesk Maya 2008, Photoshop CS 3, Bodypaint 3D</strong></span></p>
<p><a href="http://ahriman3d.files.wordpress.com/2008/07/bone-piercer-1.jpg"><br />
</a></p>
<p><a href="http://ahriman3d.files.wordpress.com/2008/07/bone-piercer-2.jpg"><br />
</a></p>
<p><a href="http://ahriman3d.files.wordpress.com/2008/07/bone-piercer-3.jpg"><img class="alignnone size-full wp-image-124" src="http://ahriman3d.wordpress.com/files/2008/07/bone-piercer-3.jpg" alt="" width="497" height="323" /></a></p>
<p><a href="http://ahriman3d.files.wordpress.com/2008/07/bone-piercer-4.jpg"><img class="alignnone size-full wp-image-125" src="http://ahriman3d.wordpress.com/files/2008/07/bone-piercer-4.jpg" alt="" width="497" height="323" /></a></p>
<p><a href="http://ahriman3d.files.wordpress.com/2008/07/bone-piercer-texture-maps1.jpg"><img class="alignnone size-full wp-image-162" src="http://ahriman3d.wordpress.com/files/2008/07/bone-piercer-texture-maps1.jpg" alt="" width="497" height="248" /></a></p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/u9_PFSLVLek'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/u9_PFSLVLek&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<title><![CDATA[Film Review: The Animation Show, Volume 4]]></title>
<link>http://fastforwardrevue.wordpress.com/?p=82</link>
<pubDate>Tue, 08 Jul 2008 04:40:24 +0000</pubDate>
<dc:creator>gaoalexander</dc:creator>
<guid>http://fastforwardrevue.wordpress.com/?p=82</guid>
<description><![CDATA[Animated Shorts From Around The World
.
.
Fast Forward Rating: FFFF (4 out of 5)
.
.
The Animation S]]></description>
<content:encoded><![CDATA[[wp_caption id="attachment_83" align="aligncenter" width="360" caption="Animated Shorts From Around The World"]<a href="http://fastforwardrevue.files.wordpress.com/2008/07/animationshow.jpg"><img class="size-full wp-image-83" src="http://fastforwardrevue.wordpress.com/files/2008/07/animationshow.jpg" alt="Animated Shorts From Around The World" width="360" height="233" /></a>[/wp_caption]
<p><span style="color:#ffffff;">.</span></p>
<p><span style="color:#ffffff;">.</span></p>
<p><span style="text-decoration:underline;">Fast Forward Rating: </span><strong><span style="text-decoration:underline;">FFFF</span></strong><span style="text-decoration:underline;"> (4 out of 5)</span></p>
<p><span style="color:#ffffff;">.</span></p>
<p><span style="color:#ffffff;">.</span></p>
<p><em><strong>The Animation Show</strong></em> is a medley of animated shorts gathered from around the world and compiled into a 100-minute extravaganza. The men responsible for stitching together this hot bundle of insanity are Mike Judge (creator of <em>Beavis and Butt-Head</em> and <em>Office Space</em>) and Don Hertzfeldt. For the fourth iteration, the curator duo hits many home runs with only a few strikes, and whether or not you are an animation connoisseur, the fast-paced programming is sure to engage all lengths of attention spans.</p>
<p>Introduced by a frantic hard-rock-themed title sequence, the creators lets the audience know from the start that they are in for a night of innocent, uncensored fun. One of the early standouts was “<strong>Burning Safari</strong>”, a 3D short directed by six students out of the French <em>Gobelins L’Ecole De L’Image</em>. It served as a great warm-up, focusing on style and character design/development over a complicated story.</p>
[wp_caption id="attachment_89" align="alignright" width="128" caption="Schwartz, Hazen, Horlocker"]<a href="http://fastforwardrevue.files.wordpress.com/2008/07/mrschwartzmrhazenmrhorlocker_fpb1.jpg"><img class="size-thumbnail wp-image-89" src="http://fastforwardrevue.wordpress.com/files/2008/07/mrschwartzmrhazenmrhorlocker_fpb1.jpg?w=128" alt="Schwartz, Hazen, Horlocker" width="128" height="96" /></a>[/wp_caption]
<p>Next came “<strong>Mr. Schwartz, Mr. Hazen &#38; Mr. Horlocker</strong>”, a Cannes Film Festival award winner from Stefan Müller that was arguably the star of the night. Melding 2D drawings with quasi-3D elements to make an extremely stylish feast for the eyes, its color palette was similar to Psyop’s famous “Coca-Cola Happiness Factory”, with an orange warmth consuming everything. On close-ups, pencil marks were visible on the edges of the characters, giving the animation that little bit of human imperfection that frees and refreshes us from the boring world of digital perfection.</p>
[wp_caption id="attachment_90" align="alignleft" width="128" caption="The simple drawings of Angry Unpaid Hooker"]<a href="http://fastforwardrevue.files.wordpress.com/2008/07/angryunpaidhooker_fpb1.jpg"><img class="size-thumbnail wp-image-90" src="http://fastforwardrevue.wordpress.com/files/2008/07/angryunpaidhooker_fpb1.jpg?w=128" alt="The simple drawings of Angry Unpaid Hooker" width="128" height="96" /></a>[/wp_caption]
<p>Voice acting plays an enormous role in giving animated characters life, as proven in Steve Dildarian’s “<strong>Angry Unpaid Hooker</strong>”. The character design was quaint and sparse, bringing to mind artists such as Quentin Blake. In the short, a guy’s girlfriend comes home after being gone all weekend only to be welcomed by a new house guest in the form of a yet-to-be-paid prostitute. The characters have skewed body proportions and hilariously rendered nostrils, all complementing the perfectly timed comedy of the voice acting.</p>
[wp_caption id="attachment_91" align="alignright" width="128" caption="Key Lime Pie: stylistically delicious"]<a href="http://fastforwardrevue.files.wordpress.com/2008/07/keylimepie_fpb1.jpg"><img class="size-thumbnail wp-image-91" src="http://fastforwardrevue.wordpress.com/files/2008/07/keylimepie_fpb1.jpg?w=128" alt="stylistically delicious" width="128" height="96" /></a>[/wp_caption]
<p>The Animation Show also serves as a ripe teaching ground for many fundamental principles of animation. “<strong>John And Karen</strong>” demonstrates the power of scale in perception of space, as well as the indisputable superiority of 2D animation over 3D in the right instances. “<strong>Key Lime Pie</strong>” and “<strong>Forgetfulness</strong>” teach that perhaps animation’s greatest power is the ability to convey inner workings of human psyche, as there are no physical rules or boundaries such as gravity to limit the mind. “<strong>Western Spaghetti</strong>”—resembling Michel Gondry’s stop-motion animations from <em>The Science Of Sleep</em>—challenges the brain’s ability to perceive everyday objects in unconventional ways.</p>
[wp_caption id="attachment_92" align="alignleft" width="128" caption="This Way Up"]<a href="http://fastforwardrevue.files.wordpress.com/2008/07/thiswayup_fpb.jpg"><img class="size-thumbnail wp-image-92" src="http://fastforwardrevue.wordpress.com/files/2008/07/thiswayup_fpb.jpg?w=128" alt="This Way Up" width="128" height="96" /></a>[/wp_caption]
<p>“<strong>Hot Dog</strong>”, “<strong>This Way Up</strong>”, and “<strong>Usavich</strong>” provide more heart-wrenching hilarity. Some of the weaker offerings were “<strong>Blind Spot</strong>”, the “<strong>Professor Nieto Show</strong>”, and “<strong>Operator</strong>”. “<strong>Raymond</strong>”, created by renowned visual effects studio The Mill was stylistically superb, but being the animation most closely based on reality, it felt very limiting to be subjected to gravity once again. “<strong>Yompi The Crotch-Biting Sloup</strong>” made up the cannon ball tied to the foot of the show, dragging it down with obscenity and poor animation quality.</p>
[wp_caption id="attachment_93" align="alignright" width="128" caption="Raymond from The Mill"]<a href="http://fastforwardrevue.files.wordpress.com/2008/07/raymond_fpb.jpg"><img class="size-thumbnail wp-image-93" src="http://fastforwardrevue.wordpress.com/files/2008/07/raymond_fpb.jpg?w=128" alt="The Mill\'s Raymond" width="128" height="96" /></a>[/wp_caption]
<p>Overall, <em>The Animation Show</em> was fantastic, although I realize that animation is a very subjective art form. Some people favor more abstract animation (check out “<strong>Jeu</strong>”), others lean more toward concrete characters and motivated stories. As an animation student myself, I found the "film" to be very instructive as well as inspiring and entertaining. I highly recommend The Animation Show to all audiences, and I would encourage both animation and live-action filmmakers to view it as a tutorial in warping the bounds of physical reality.</p>
<p><a title="Click here" href="http://www.animationshow.com/ScheduleHome" target="_blank">Click here</a> to see if <em>The Animation Show</em> is showing near you.</p>
<p><strong><span style="color:#4c0fdb;">GAO</span></strong></p>
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<title><![CDATA[blender]]></title>
<link>http://simplycatalogue.wordpress.com/?p=23</link>
<pubDate>Tue, 08 Jul 2008 04:07:42 +0000</pubDate>
<dc:creator>simplycatalogue</dc:creator>
<guid>http://simplycatalogue.wordpress.com/?p=23</guid>
<description><![CDATA[Blender is a 3D animation program released as Open Source software. It can be used for modeling, UV ]]></description>
<content:encoded><![CDATA[<p><a href="http://simplycatalogue.wordpress.com/files/2008/07/blender-produk.jpg"><img class="alignleft size-thumbnail wp-image-27" src="http://simplycatalogue.wordpress.com/files/2008/07/blender-produk.jpg?w=70" alt="" width="70" height="96" /></a>Blender is a 3D animation program released as Open Source software. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and other simulations, non-linear editing, compositing, and creating interactive 3D applications. Blender is available for several operating systems, including Microsoft Windows, Mac OS X, Linux, IRIX, Solaris, NetBSD, FreeBSD, OpenBSD with unofficial ports for BeOS, SkyOS, AmigaOS, MorphOS and Pocket PC. Blender has a robust feature set similar in scope and depth to other high-end 3D software such as Softimage&#124;XSI, Cinema 4D, 3ds Max, Lightwave and Maya. These features include advanced simulation tools such as rigid body, fluid, and softbody dynamics, modifier based modeling tools, powerful character animation tools, a node based material and compositing system and Python for embedded scripting.<!--more--><br />
Specification:<br />
Categories : Graphic Design<br />
Level    : Beginner - Intermediate<br />
Disk    : 1 CD<br />
Freeware and Software: English - Indonesia Dictionary, Blender 2.44, Firefox 2.22, Pidgin 2.2.0, Picasa 2</p>
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<title><![CDATA[Animazione 3D, l'attuale livello!]]></title>
<link>http://coobox.wordpress.com/?p=903</link>
<pubDate>Mon, 07 Jul 2008 07:23:14 +0000</pubDate>
<dc:creator>Coobox</dc:creator>
<guid>http://coobox.wordpress.com/?p=903</guid>
<description><![CDATA[
Ecco ad oggi a che livello siamo arrivati.
Io semplicemnete direi: EMOZIONANTE - FANTASTICO - WOW
O]]></description>
<content:encoded><![CDATA[<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/Pyhf3JmODHE'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/Pyhf3JmODHE&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p>Ecco ad oggi a che livello siamo arrivati.<br />
Io semplicemnete direi: EMOZIONANTE - FANTASTICO - WOW</p>
<p>Opera di un certo <a href="http://features.cgsociety.org/story_custom.php?story_id=4567">Liam Kemp</a></p>
<p>Se siete scettici cliccate <a href="http://www.liamkemp.com/thenormals_eugene.htm">QUI</a> .</p>
<p><a href="http://www.liamkemp.com/TheNormals_headAndNeckTest_divx_V2.avi">Qui</a> lo stesso video ma in una definizione leggermente miglirata.</p>
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<title><![CDATA[Mechanical Product Design, Components and 3d Modelling at $10/hr]]></title>
<link>http://mechanicaldrafting.wordpress.com/?p=25</link>
<pubDate>Mon, 23 Jun 2008 05:15:20 +0000</pubDate>
<dc:creator>mechanical3dmodelling</dc:creator>
<guid>http://mechanicaldrafting.wordpress.com/?p=25</guid>
<description><![CDATA[Mechanical 3D Modelling is one Stop Solution for any mechanical product &amp; mechanical component. ]]></description>
<content:encoded><![CDATA[<p class="MsoNormal"><span>Mechanical 3D Modelling is one Stop Solution for any mechanical product &#38; mechanical component. Get a pilot project worth of 20$ absolutely free. </span></p>
<p class="MsoNormal"><span>We deliver 3d models of spiral gears and worm wheel gears using 3d modelling software solidworks and mechanical equipment in India. We also closely associate the manufacturing as well as casting process. Various machine components modeled by us are mold carriers, tool carriers, support frames, heat exchangers etc. </span></p>
<p class="MsoNormal"><span>Get Flat 60% discount on mechanical product design, 3d modelling service, 3d animation, mechanical components, assembly line, automotives equipments and locomotives. </span></p>
<p class="MsoNormal"><span>Our expert engineers and 3d designers create 3d models, mechanical designs, mechanical 3d animations, industrial product designs, mechanical engineering services in India with strong quality and high accuracy. Our experts also help you to produce 3d products which reduce your cost as compared to what it would cost to produce them in house. We take away the time consumption and all problematic aspects of your project, so that you can concentrate on your core business. </span></p>
<p class="MsoNormal"><span>We use latest softwares for 3d modelling services like pro engineer wildfire 3, inventor 11, AutoCAD 2007, 3d max 9, solid words 2007. We exercise latest standards and technologies to deliver quality output to our worldwide clients.</span></p>
<p class="MsoNormal"><span>Mechanical 3d Modelling offers 3d models, mechanical product design and 3d modelling projects at only $10-$15/hr. Save up to 40% to 60% on your project!</span></p>
<p class="MsoNormal"><span>For more information about various mechanical products design and 3d modelling services please visit our corporate site :</span></p>
<p class="MsoNormal">
<p><a href="http://www.mechanical3dmodelling.com/">http://www.mechanical3dmodelling.com/</a><span style="font-size:12pt;"><a href="http://www.mechanical3dmodelling.com/"></a></span><span style="font-size:12pt;"> </span></p>
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<title><![CDATA[Two new Sybex titles dispel myths of ZBrush’s difficulty and helps 3D artists fulfill their potential]]></title>
<link>http://austenuation.wordpress.com/?p=428</link>
<pubDate>Fri, 20 Jun 2008 01:03:46 +0000</pubDate>
<dc:creator>eholmgren</dc:creator>
<guid>http://austenuation.wordpress.com/?p=428</guid>
<description><![CDATA[ZBrush is an emerging 3D design tool that eases some of the technological burdens of artists and hel]]></description>
<content:encoded><![CDATA[<p><a href="http://austenuation.files.wordpress.com/2008/06/zbrush_character_creation.jpg"><img src="http://austenuation.wordpress.com/files/2008/06/zbrush_character_creation.jpg?w=80" alt="" width="80" height="100" class="post-img-left" /></a><a href="http://austenuation.files.wordpress.com/2008/06/introducing_zbrush.jpg"><img class="post-img-left" src="http://austenuation.wordpress.com/files/2008/06/introducing_zbrush.jpg?w=80" alt="" width="80" height="101" /></a>ZBrush is an emerging 3D design tool that eases some of the technological burdens of artists and helps them focus more easily on creating art, but it’s still an application that needs some explanation. Some artists are intimidated by what they see when they look at the ZBrush interface.</p>
<p><strong>Introducing ZBrush</strong> (Sybex; May 2008; $39.99) removes that fear and launches the reader head-on into fulfilling their artistic potential for sculpting realistic human, cartoon, and organic models in ZBrush.</p>
<p>ZBrush’s innovative technology and interface can be intimidating to both digital-art beginners as well as veterans who are used to a more conventional modeling environment. This book dispels myths about the difficulty of ZBrush with a thorough tour and exploration of the program’s interface. Engaging projects also allow the reader to become comfortable with digital sculpting in with a relaxed and fun book atmosphere. Introducing ZBrush assuages the apprehension and gets artists quickly involved in creating their own work, as they complete tutorials on painting, Meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting.</p>
<p><strong>ZBrush Character Creation: Advanced Digital Sculpting</strong> (Sybex; June 2008; $49.99) covers targeted core topics that give ZBrush users a good overview, along with dozens of hands-on, practical examples that show the breadth and depth of the program. The text focuses on using ZBrush to create exciting and detailed 3D characters and organic objects, with many accompanying full-color illustrations to drive home how to apply the foundations of traditional sculpting and painting to a 3D medium. This book is unique in presenting the steps necessary to sculpt and paint in ZBrush as well as the “why” behind the artistic decisions made at each step. Readers are exposed to the foundation artistic principles that guide their choices of tools and methods. It also shows them how to take their creations into other popular 3D applications such as Maya.<br />
<!--more--><br />
<strong>About the Authors</strong><br />
Introducing ZBrush<br />
Eric Keller (Hollywood, CA) has been working professionally as a digital artist and 3D animator since 1998. He is a high-end animator for film, television and scientific visualization with clients including Disney, ESPN, Cinemax, CBS, and ABC. He has worked at some of the top design houses in Hollywood, including Yu and Co., Imaginary Forces, The Syndicate, and Prologue Films. He also created animations for scientific research and visualization at the Howard Hughes Medical Institute. He has written numerous articles and tutorials for industry magazines (High-end 3d and HDRI3d), is the author of Maya Visual Effects: The Innovator’s Guide, and was a contributing author to Mastering Maya 8.5 and Mastering Maya.</p>
<p><strong>ZBrush Character Creation</strong><br />
Scott Spencer (Burbank, CA) is Digital Art Director at Gentle Giant Studios. He works in various media including digital characters for film, broadcast, games as well as physical sculptures. Credits include Iron Man, Harry Potter 5, XMen 3, Species4, Pumpkinhead 3, and others. Scott’s latest project is working on the creature and character designs for Sega’s remake of the classic game, Golden Axe. As a leading Digital Sculptor and a longtime beta tester and consultant to Pixologic, Scott is the author of the Official ZBrush to Maya ZPipeline guide as well as several popular video tutorials. He holds a BFA in Animation with a minor in Drawing and Anatomy from The Savannah College of Art and Design followed by further study of classical figurative sculpture at The Florence Academy of Art, Florence, Italy. He has lectured at Weta Workshop as well as Pixar.</p>
<p><strong>About Sybex</strong><br />
Sybex has been a leading publisher for the global Information technology community for nearly 30 years. Known for its high quality publications that are translated into more than 20 languages, Sybex published about 100 new titles a year and has an impressive backlist of over 450 titles in the graphics, digital photography, operating systems, programming, and gaming categories. Sybex enjoys a very strong presence in the areas of IT and Business certifications and has close relationships with a number of leading technology companies, including Alias, Microsoft, and Juniper. For more information, visit sybex.com. Sybex is an imprint of Wiley.</p>
<table border="0" cellpadding="35">
<tbody>
<tr>
<td><strong>For more information, contact:<br />
Ashley Evens</strong><br />
201-748-6702<br />
<a href="mailto:aevens@wiley.com">aevens@wiley.com</a></td>
<td style="text-align:left;"><strong><a href="http://www.wiley.com/WileyCDA/WileyTitle/productCd-0470262796.html">Introducing ZBrush</a><br />
By Eric Keller</strong><br />
Wiley; May 2008; $39.99<br />
ISBN: 978-0-470-26279-5; Paperback<br />
<a href="http://www.wiley.com/WileyCDA/WileyTitle/productCd-0470262796.html"><img class="buy-button" src="http://austenuation.files.wordpress.com/2008/06/buy-button.png" alt="Buy Button" /></a></td>
</tr>
</tbody>
</table>
<td style="text-align:left;"> </td>
<p><strong><a href="http://www.wiley.com/WileyCDA/WileyTitle/productCd-047024996X.html">ZBrush Character Creation</a><br />
By Scott Spencer </strong><br />
Wiley; June 2008; $49.99<br />
ISBN: 978-0-470-24996-3; Paperback<br />
<a href="http://www.wiley.com/WileyCDA/WileyTitle/productCd-047024996X.html"><img class="buy-button" src="http://austenuation.files.wordpress.com/2008/06/buy-button.png" alt="Buy Button" /></a></p>
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<title><![CDATA[Open Source Movie - Big Buck Bunny]]></title>
<link>http://creativewolf.wordpress.com/?p=42</link>
<pubDate>Wed, 18 Jun 2008 04:57:44 +0000</pubDate>
<dc:creator>CreativeWolf</dc:creator>
<guid>http://creativewolf.wordpress.com/?p=42</guid>
<description><![CDATA[After the successful technically first Open Source Movie project Orange&#8217;s Elephants Dream Blen]]></description>
<content:encoded><![CDATA[<p>After the successful technically first Open Source Movie project Orange's <a title="Elephant Dream" href="http://orange.blender.org/" target="_blank">Elephants Dream</a> Blender Team has come up with Peach's <a title="Big Buck Bunny" href="http://www.bigbuckbunny.org" target="_blank">Big Buck Bunny</a> this time and they call it "funny and furry".</p>
<p style="text-align:center;"><img class="aligncenter" src="http://peach.blender.org/wp-content/uploads/title_anouncement.jpg" alt="Big Buck Bunny - Teaser" width="649" height="324" /></p>
<p style="text-align:left;">Beauty of this movie is...not just the whole movie is made with blender an open source 3D animation kit, the content of the movie is free to use for people to learn and benefit out of it.</p>
<p style="text-align:left;">You can <a title="Download Big Buck Bunny" href="http://www.bigbuckbunny.org/index.php/download/" target="_blank">download the 10 minute movie</a> from their website for free!</p>
<p style="text-align:left;">Will try and write a review of the movie once I watch - currently its downloading :-)</p>
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<title><![CDATA[Junkworks Productions' E.T.A. is a 3D Visual Orgasm]]></title>
<link>http://greg2point0.wordpress.com/?p=362</link>
<pubDate>Mon, 16 Jun 2008 04:46:42 +0000</pubDate>
<dc:creator>greg2point0</dc:creator>
<guid>http://greg2point0.wordpress.com/?p=362</guid>
<description><![CDATA[Earlier today my friend and former classmate George brought this amazing 3D animation to my attentio]]></description>
<content:encoded><![CDATA[<p><a href="http://greg2point0.files.wordpress.com/2008/06/eta.jpg"><img class="alignleft alignnone size-full wp-image-363" style="float:left;" src="http://greg2point0.wordpress.com/files/2008/06/eta.jpg" alt="" width="130" height="147" /></a>Earlier today my friend and former classmate George brought this amazing 3D animation to my attention.</p>
<p><a title="ETA" href="http://junk.chown.dk/junk.-.eta.h264.mov" target="_blank">http://junk.chown.dk/junk.-.eta.h264.mov</a></p>
<p>He didn't explain what it was, who it was by, or reveal any details, but I won't do the same to all of you. It is a short animation done directed by Henrik B. Clausen, and produced by <a title="junkworks" href="http://www.junkworks.org" target="_blank">Junkworks Productions</a>.</p>
<p>Watch and be blown away by the incredibly rendered detail. The opening shots of space are breathtaking, but the cluttered messy interior of the spacecraft is even more to be in awe of.</p>
<p>The entire film is only 4 minutes and 26 seconds long, but I can only imagine how much time and effort was required to make an end product so incredibly beautiful.</p>
<p>This makes me wish I were more into 3D animation.</p>
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<title><![CDATA[Zeitreise II: Ein Tag im Leben einer Möhre]]></title>
<link>http://christianspoecker.wordpress.com/?p=82</link>
<pubDate>Sat, 14 Jun 2008 20:49:22 +0000</pubDate>
<dc:creator>christianspoecker</dc:creator>
<guid>http://christianspoecker.wordpress.com/?p=82</guid>
<description><![CDATA[
[Bild anklicken, um das Video anzusehen]
Während meiner Zeit an der SAE München habe ich mich bei]]></description>
<content:encoded><![CDATA[<p><a href="http://www.bitfilm.de/club/member.php?filmclub_user=105b0b55767facb132c825e7bab9ca87&#38;page=fd&#38;id=108957&#38;fid=469&#38;type=&#38;file_type=&#38;pitch_id="><img src="http://christianspoecker.wordpress.com/files/2008/06/apfel.jpg?w=300" alt="" width="300" height="244" class="alignnone size-medium wp-image-84" /></a><br />
[Bild anklicken, um das Video anzusehen]</p>
<p>Während meiner Zeit an der SAE München habe ich mich bei einem Videoprojekt von Michael Reiter, damals 3D-Animations-Student, mit um die Vertonung gekümmert. Und weil ein Synchronsprecher für den selbstverliebten Apfel namens "Red Delicious" fehlte, habe ich diesen Part auch noch übernommen. Insgesamt hat es sehr viel Spaß gemacht, dieser virtuellen Figur "Leben einzuhauchen".</p>
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<title><![CDATA[3D Computer Graphics]]></title>
<link>http://mechanicaldrafting.wordpress.com/2008/06/13/3d-computer-graphics-2/</link>
<pubDate>Fri, 13 Jun 2008 13:24:00 +0000</pubDate>
<dc:creator>mechanical3dmodelling</dc:creator>
<guid>http://mechanicaldrafting.wordpress.com/2008/06/13/3d-computer-graphics-2/</guid>
<description><![CDATA[
Graphics:
Giving life to any kind of presentation is just simply known as Graphics. Graphics is an ]]></description>
<content:encoded><![CDATA[<p class="MsoNormal">
<p class="MsoNormal"><span style="font-family:Georgia;"><span style="font-weight:bold;">Graphics:</span></span></p>
<p><span style="font-family:Georgia;">Giving life to any kind of presentation is just simply known as Graphics. Graphics is an image appearance such as wall, stone, screen, paper are used to visualize for entertainment purpose. For example photographs, graphs, diagrams, typography, numbers, symbols, geometric designs, images, drawings, line art, typography and engineering drawings and other images. Graphics design is use on purpose of selection, creation, arrangements of typography.</span></p>
<p class="MsoNormal">
<p class="MsoNormal"><span style="font-family:Georgia;"><span style="font-weight:bold;">3D Computer Graphics:</span></span></p>
<p><span style="font-family:Georgia;">3D computer graphics are basically created with the support of graphic art, digital computers and 3D software. 3D Computer graphics is nothing but to submit the good graphics or the computer graphic techniques which is related to new technology. 3D computer graphic is vaguely differing from <span style="font-weight:bold;">2D computer graphics.</span> 3D is another way to say as a three dimensional. Three dimensional represents a geometric data which is previously accumulated in the personal computer. Three dimensional execute calculations and description 2D images. 2D images are display on real time screening.</span></p>
<p class="MsoNormal"><span style="font-family:Georgia;"><span style="font-weight:bold;">3D modeling</span> is one of the computer graphics. 3D computer graphics algorithm is frequently based on the 2D computer graphics. A 3D technique is frequently achieving the effects of lighting and striking. 3D computer graphics is commonly based on 3D computer graphics software which is way to create 3D computer generated imagery.</span></p>
<p class="MsoNormal"><span style="font-family:Georgia;"><span style="font-weight:bold;">Application programming interface (API’s) in 3D computer graphics:</span></span></p>
<p class="MsoNormal"><span style="font-family:Georgia;"><span style="font-weight:bold;">3D computer graphics</span> are most fashionable in computer games. 3D computer graphics are very special in (API’s) Application programming interface concept it’s very simple to do the 3D computer graphics. Striking computer games are source of 3D computer graphics. Computer games are very admirable and eye-catching mainly in 3D computer graphics. 3D becomes very fashionable in computer games with realistic work. </span></p>
<p class="MsoNormal"><span style="font-family:Georgia;">API’s has improved their status in computer games and crucial in graphics hardware. API’s has present a program to approach the graphics hardware in a fantasy way.</span></p>
<p class="MsoNormal"><span style="font-family:Georgia;"><span style="font-weight:bold;">Computer Games:</span></span></p>
<p class="MsoNormal"><span style="font-family:Georgia;">A Computer game is supposed to come under the control of 3D computer graphics. Computer game can also call as video game. A video game is an effective entertainment to child and each every person who are interested in computer games. 3D graphics brings each person to beneath the control of computer games. 3D is a great interactive entertainment with computer and video games. Computer game is usually placed in a personal computer.</span></p>
<p class="MsoNormal"><span style="font-family:Georgia;"><span style="font-weight:bold;">Animation:</span></span></p>
<p class="MsoNormal"><span style="font-family:Georgia;">Computer animation is one of the subfield of computer graphics. Computer graphics is supposed to animate the standard image. Animation is used to increase their status in 3D computer graphics and 2D computer graphics. 2D computer graphics is single bandwidth and also quite fast. To increase the speed of animation they introduce the 3D computer graphics. 3D computer graphics is not only in computer target itself and also mainly used in film and other 3D animation.<span style="font-weight:bold;"> 3D animation</span> film is very popular in their people. Animation also has computer generated imagery (CGI) and that is mainly used for animation films.</span></p>
<p class="MsoNormal"><span style="font-family:Georgia;">Animation also views on the screen of computer and televisions; an image is swapping by a previous image to new image its measured action. <span style="font-weight:bold;">3D animation objects</span> are creating in the computer monitor. 2D animation objects are used create skeleton and not the other part of the skeleton virtual. 3D animation is use to create a head, eyes, mouth and clothes etc. 3D animation are used to made the action what they created. </span></p>
<p><span style="font-family:Georgia;">With the help of key frames they utilize the computer process. In <span style="font-weight:bold;">3D animation all frames and modeling</span> are utilize to complete the animation. You can place an animation under the bandwidth conditions.<br />
Article Source: <a href="http://ezinearticles.com/?expert=Rose_Wiliams">http://EzineArticles.com/?expert=Rose_Wiliams</a></span></p>
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<title><![CDATA[Calling all Budding Directors]]></title>
<link>http://antics3d.wordpress.com/?p=76</link>
<pubDate>Thu, 12 Jun 2008 15:34:38 +0000</pubDate>
<dc:creator>anticsroadrunner</dc:creator>
<guid>http://antics3d.wordpress.com/?p=76</guid>
<description><![CDATA[We are changing the forum to make it easier for you to move up to Budding Director level, and then o]]></description>
<content:encoded><![CDATA[<p>We are changing the forum to make it easier for you to move up to <span style="color:#888888;"><strong>Budding Director</strong></span> level, and then on to <strong>Power User</strong>. At the same time, we are launching a program of incentives and tools for those who reach these levels.</p>
<p>As you will have seen, we have introduced regular <a href="http://www.antics3d.com/forum.php?action=topics&#38;cat_id=26">weekly webinars</a> for those who are just starting out using Antics and they are proving really popular. Well now we are launching webinars just for <span style="color:#888888;"><strong>Budding Directors</strong></span> to help you hone your skills, with the first one in three weeks. We’ll also be announcing some special offers for you very soon.</p>
<p>So how do you become a <span style="color:#ff9900;"><span style="color:#888888;"><strong>Budding Director</strong></span> </span>and get an invite to these new webinars? Simply by meeting one of the following requirements:</p>
<ul>
<li>Submit an original video made in Antics. Read <a href="http://antics3d.wordpress.com/2008/05/21/grab-the-audience-your-antics-animation-deserves/">this post</a> to find out how to submit and publicise your work.  The video does not have to be long, sophisticated or complex (it could be all of 10 seconds). It just has to show that you can manage the different stages of using Antics : creating or modifying a set, directing action, choosing the appropriate camera shots, producing a timeline and outputting it as a final video</li>
<li>Make 25 posts on the <a href="http://www.antics3d.com/forum">forum</a></li>
<li>Provide helpful advice on the forum to others which indicates your knowledge of Antics and/or animation</li>
</ul>
<p>Antics will be the judge of submitted videos, to check that they contain a reasonable amount of original work, and of forum posts, to see that they contain valid and useful remarks; and hence Antics will decide on the award of<strong> <span style="color:#888888;">Budding Director</span> </strong>status. However if anyone challenges our decision, we will be happy to publish all the material for the community to decide.</p>
<p>We will publish more details of the <span style="color:#888888;"><strong>Budding Director</strong></span> program in the next few days but in the meantime, get cracking on those videos to submit and watch out for more details.</p>
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<title><![CDATA[Welcome to Kristen Barghout's Online CV]]></title>
<link>http://kristenbrionybarghout.wordpress.com/?p=23</link>
<pubDate>Mon, 09 Jun 2008 12:09:44 +0000</pubDate>
<dc:creator>Kristen Barghout</dc:creator>
<guid>http://kristenbrionybarghout.wordpress.com/?p=23</guid>
<description><![CDATA[Hello, my name is Kristen Barghout, and this is my online CV.
Here you will find examples of my 3D a]]></description>
<content:encoded><![CDATA[<p>Hello, my name is Kristen Barghout, and this is my online CV.</p>
<p>Here you will find examples of my 3D artwork, rigging, models and animations, as well as any 2D artwork that I have created, be it drawing with pencils, using paints, or creating images on such programmes as Photoshop and Flash.</p>
<p>The pages 2D artwork and 3D artwork are currently under construction as I have yet to transfer them from my PC to my laptop.  However, I hope to have the 2D section up and running by next week.</p>
<p>Please take a look at my work and leave comments as you feel is appropriate.</p>
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<title><![CDATA[3D Renderings and Modelling Programs]]></title>
<link>http://mechanicaldrafting.wordpress.com/2008/06/09/free-3d-programs-2/</link>
<pubDate>Mon, 09 Jun 2008 10:04:00 +0000</pubDate>
<dc:creator>mechanical3dmodelling</dc:creator>
<guid>http://mechanicaldrafting.wordpress.com/2008/06/09/free-3d-programs-2/</guid>
<description><![CDATA[3D modelling and rendering used to be hell of an expensive thing. 3D softwares used to cost thousand]]></description>
<content:encoded><![CDATA[<p class="MsoNormal"><span style="font-family:Georgia;"><span style="font-weight:bold;">3D modelling and rendering</span> used to be hell of an expensive thing. 3D softwares used to cost thousands of dollars. Now, it is no longer that expensive. Noe you can even create realistic 3D renderings and movies for free.</span></p>
<p class="MsoNormal"><span style="font-family:Georgia;">In this article, let me introduce you to some of the <span style="font-weight:bold;">free 3D software</span> that you can download and use for free.</span></p>
<p class="MsoNormal"><span style="font-family:Georgia;"><span style="font-weight:bold;">Anim8Or-</span> This software has a really funny name. Nevertheless it is quite an interesting 3D animation and modeling program. The rendering can be quite impressive. You can download it from <a href="http://www.anim8or.com/">www.anim8or.com</a>.</span></p>
<p class="MsoNormal"><span style="font-family:Georgia;"><span style="font-weight:bold;">DAZ Studio</span> is a free 3d posing and animation software. This is like a freeware version of the very popular Poser human posing program. You can download it from <a href="http://www.daz3d.com/">www.daz3d.com</a>.</span></p>
<p class="MsoNormal"><span style="font-family:Georgia;"><span style="font-weight:bold;">Blender 3D</span> is the best 3D rendering and animation that money cannot buy. In this the best free 3D program in the world. Trust me, you should download it and be impressed. As a word of caution, this program has a steep learning curve but it is very powerful. You can download it from <a href="http://www.blender3d.com/">www.blender3d.com</a>.</span></p>
<p class="MsoNormal"><span style="font-family:Georgia;"><span style="font-weight:bold;">Truespace 3</span> is the easiest <span style="font-weight:bold;">3D rendering and animation program</span> that is free. I am a big fan of Truespace and have been using Truespace for years. One word, this program is very easy to use and yet can produce beautiful results. You can download it from <a href="http://www.caligari.com/">www.caligari.com</a>.</span></p>
<p><span style="font-family:Georgia;">There are many more 3D modelling programs out there in the internet jungle. The fun lies in finding them too.<br />
Article Source: <a href="http://ezinearticles.com/?expert=Shen_Gerald">http://EzineArticles.com/?expert=Shen_Gerald</a></span></p>
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<title><![CDATA[Seeing is Believing]]></title>
<link>http://foundationcontent.wordpress.com/?p=61</link>
<pubDate>Fri, 20 Jun 2008 15:41:44 +0000</pubDate>
<dc:creator>foundationcontent</dc:creator>
<guid>http://foundationcontent.wordpress.com/?p=61</guid>
<description><![CDATA[This one is for all you editors out there; you know how when you work on a spot for soooo long that ]]></description>
<content:encoded><![CDATA[<p>This one is for all you editors out there; you know how when you work on a spot for soooo long that when it finally ships it's "out of your life" and you're already working on something else and somehow you seem to miss it every time it airs? Well...Matt Egan (editor/director) just finished <a href="http://www.youtube.com/watch?v=XlWzB0QE9xQ">a spot for Target's Channel Red</a> to promote their line of Hulk themed toys/action figures and it is airing NOW in Target stores across the country!</p>
<p>See?!! (photograph courtesy of Jeff Landsman)</p>
<p><a href="http://foundationcontent.files.wordpress.com/2008/06/img_0022.jpg"><img class="aligncenter size-medium wp-image-62" src="http://foundationcontent.wordpress.com/files/2008/06/img_0022.jpg?w=300" alt="" width="442" height="330" /></a></p>
<p>It's fun to see work we do in a setting like this.</p>
<p>"The Red Channel Hulk spot was full of many challenges.  Creating and compositing 3d animation with live action from the movie, designing a lower third animation that complimented movie footage as well as  2 different segments of product footage, building a set for the Gama Glow action figure, composing a bed of music and sound design to support the various imagery and bringing all this together into a slick 30 second commercial. Creating the table top set for the Hulk Gama Glow action figure was the first exciting challenge in the project.  The set and the shots needed to maintain the look and feel of the film as well as capture the imagination of the demographic.  To best showcase the detail and glow of the action figure I wanted to create a twilight scene of a city in distress. Blackened burnt out buildings, fog in the streets with a blueish green glow and the Hulk in the middle of it all.  Using household items sparks the imagination of the children who will be playing with these toys to create their own sets." -Matt Egan</p>
<p>This spot was done tabletop in our studio and all the 3d animation was done in house as well. Gotta love those graphics guys! And quite honestly, I think the guys still play with those hulk hands upstairs when no one is watching.</p>
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