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	<title>ff-vii &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/ff-vii/</link>
	<description>Feed of posts on WordPress.com tagged "ff-vii"</description>
	<pubDate>Sat, 26 Jul 2008 08:35:25 +0000</pubDate>

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<item>
<title><![CDATA[Crisis Core: Neues aus der Final Fantasy VII Saga]]></title>
<link>http://altfheroes.wordpress.com/?p=499</link>
<pubDate>Sun, 22 Jun 2008 22:14:21 +0000</pubDate>
<dc:creator>Danger DoDo</dc:creator>
<guid>http://altfheroes.wordpress.com/?p=499</guid>
<description><![CDATA[
Kein RPG hat die Welt so sehr bewegt, wie das damalige Final Fantasy VII. Mit diesem Teil setzte Sq]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><img style="border:0 none;margin:5px;" src="http://de.playstation.com/media/95199/crisicore_spotlight.jpg" alt="FFVII" width="480" height="230" /></p>
<p style="text-align:justify;">Kein RPG hat die Welt so sehr bewegt, wie das damalige <strong>Final Fantasy VII</strong>. Mit diesem Teil setzte <strong>Sqauresoft </strong>ein Meilenstein in der <em>Final Fantasy Welt</em>. Und so darf es auch keinem Wundern, wenn man weiterhin versucht auf dieser Erfolgswelle zu reiten. Zugegeben, es hat was gedauert. Nach F<strong>F VII: Advent Children</strong> das nach dem Geschehen vom <strong>Final Fantasy VII</strong> spielt, gibt es jetzt C<strong>risis Core: Final Fantasy VII</strong>.<!--more--></p>
<p style="text-align:justify;">Der Clou an der Sache: Der Spieler übernimmt die Rolle von <strong>Zack</strong>, einem ehrgeizigen <em>Shinra</em> Soldaten, der unbedingt ein Held werden will. Hier wird die Vorgeschichte zu <strong>Final Fantasy VII</strong> erzählt. Die Kenner von F<strong>F VII</strong> wissen, das <strong>Zack </strong>kurzweilig erwähnt wird und ein sehr guter Freund von <strong>Cloud </strong>war.</p>
<p style="text-align:justify;">Doch genug erzählt, die Story ist das A und O in dem Spiel und es wird hier nichts weiteres verraten. Die Grafik von <strong>Crisis Core</strong> ist richtig genial. <strong>Square-Enix</strong> hat alles aus dem UMD und der PSP rausgeholt was geht. Grafisch kann das Spiel locker mit <em>God of War: Chains of Olympus</em> mithalten. Alleine die Videosequenzen sind atemberaubend. Die Musik präsentiert sich diesmal FF-Untypisch. Hier wird mehr auf Rock/Metal wert gelegt und lässt das Ganze weitaus härter erscheinen.</p>
<p style="text-align:justify;">Das Kampfsystem ist diesmal komplett Echtzeit. Mit den Schultertasten L und R wählt meine Option (Angriff, Magie, Item etc.) und mit X bestätigt man. Dreieck und Viereck werden zum Blocken und Ausweichen genutzt, was dem ganzen einen leicht strategischen Hauch verpaßt. Denn steht man im Rücken des Gegners, haut man nur kritische Treffer raus und macht viel Schaden.</p>
<p style="text-align:justify;">Nur das DBW (Digitale Bewußtsein System) will mir nicht so recht gefallen. Wie bei einem Einarmgigen Banditen, drehen sich Walzen einmal mit Zahlen und einmal mit Bilder. Je nach Konstelation steigt Zack entweder eine Level, erhält einen Energieschub, führt Limit-Attacks aus oder beschwört einen Esper. Beeinflussen kann man das DBW nicht. Es bleibt leider alles dem Zufall überlassen.</p>
<p style="text-align:justify;">Natürlich sind die obligatorischen Zauber und Fähigkeiten in Form von Materia dabei. Von Vita, Eis, Blitzra, Sprung, Wirbelangriff usw.. Alles was das Final Fantasy Herz begehrt. Und wem das nicht reicht, der kann sich in der Materia Fusion austoben.Neben dem eigentlichen Storyverlauf gibt es noch ca. 300 Nebenmissionen zu bewältigen. Das sollte eigentlich für Langzeitmotivation und Spielspaß sorgen 8)</p>
<p style="text-align:justify;">Im Moment habe ich nur 6 Stunden gespielt, bin aber jetzt schon hellauf begeistert und kann jedem das Spiel ans Herz legen, egal ob man jetzt <strong>Final Fantasy</strong> mag oder nicht.</p>
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<item>
<title><![CDATA[Crisis Core: Final Fantasy VII]]></title>
<link>http://dhanihutama.wordpress.com/2008/06/02/crisis-core-final-fantasy-vii/</link>
<pubDate>Mon, 02 Jun 2008 12:35:45 +0000</pubDate>
<dc:creator>dhani</dc:creator>
<guid>http://dhanihutama.wordpress.com/2008/06/02/crisis-core-final-fantasy-vii/</guid>
<description><![CDATA[Crisis Core: Final Fantasy VII (クライシス コア -ファイナルファンタジーVII, -Kurai]]></description>
<content:encoded><![CDATA[<p><img class="alignright" style="float:right;" src="http://upload.wikimedia.org/wikipedia/en/thumb/3/32/Crisis_Core.png/256px-Crisis_Core.png" alt="" width="256" height="439" /><em><strong>Crisis Core: Final Fantasy VII</strong></em> <span style="font-weight:normal;">(<span class="t_nihongo_kanji" lang="ja">クライシス コア -ファイナルファンタジーVII</span><span class="t_nihongo_comma" style="display:none;">,</span> <em><span class="t_nihongo_romaji">-Kuraishisu Koa -Fainaru Fantajī Sebun-</span></em>)</span> is an action role-playing game developed and published by Square Enix for the PlayStation Portable. The game is a prequel to <em>Final Fantasy VII</em> and is also the fourth entry in the <em>Compilation of Final Fantasy VII</em>, which also includes the games <em>Before Crisis: Final Fantasy VII</em> and <em>Dirge of Cerberus: Final Fantasy VII</em>, as well as the CGI movie <em>Final Fantasy VII Advent Children</em> and the anime, <em><span class="mw-redirect">Last Order: Final Fantasy VII</span></em>. Production was overseen by Yoshinori Kitase, the director of the original <em>Final Fantasy VII</em>, with Hajime Tabata as the game's director and Tetsuya Nomura as the game's character designer.  The game mainly focuses around Zack Fair, a 2nd Class (and later 1st class) SOLDIER, and the events leading up to<!--more--> his destined demise. He meets many of the <em>Final Fantasy VII</em> characters, including Cloud Strife and Aerith Gainsborough, with whom he develops strong bonds. The game's storyline takes the player from the war with the Wutai to the events at Nibelheim, and right up to the time just before the <em>Final Fantasy VII</em> beginning. Some of the missing events or plot holes from Nibelheim and afterwards are explained in the animated feature, <em><span class="mw-redirect">Last Order: Final Fantasy VII</span></em></p>
<p>.</p>
<h2><span class="mw-headline">Gameplay</span></h2>
<p><img class="alignleft" style="float:left;" src="http://upload.wikimedia.org/wikipedia/en/thumb/2/2b/Crisiscore-battlepowersurge.JPG/200px-Crisiscore-battlepowersurge.JPG" alt="" width="200" height="113" /><em>Crisis Core</em> has action- and menu-based elements. The new battle system is known as Digital Mind Wave, or "DMW", and revolves around a series of reels at the upper left corner of the screen which spin continuously as long as there are Soldier Points, or "SP" left to consume. Each reel rotates independently and upon lining up three reels of the same character and value, a power-up or a "Power Surge!" will be rewarded to Zack.  The player has full control over Zack when moving around, and can rotate the camera with the left and right triggers. Enemies abound in the field screen, battles against whom take place in real time.  <img class="alignright" style="float:right;" src="http://upload.wikimedia.org/wikipedia/en/thumb/b/bc/Crisis-corebattle.JPG/200px-Crisis-corebattle.JPG" alt="" width="200" height="114" />Enemies can be attacked physically and magically. Spells such as Fire and Cure are located on the command bar rather than in a separate sub-menu like in Final Fantasy VII, and used in the same fashion as previous titles. Materia makes a return, fully customizable and in the multiple varieties from Final Fantasy VII, including green (spells) and yellow (extra commands: Steal, Sense, etc.). In addition, Materia can be fused together to enhance one Materia's abilities (such as making a Cure Materia that increases HP), or to make an entirely new Materia. The Materia the player has equipped determine the Magic and special commands on the in battle menu. Defensive and evasive maneuvers can also be used, such as dodge-rolling and blocking incoming attacks.  Following the completion of the game, the player will obtain a New Game Plus option. Also The USA release of Crisis Core has an added Hard mode to the game which causes the enemies to gain doubled stats, and a 10x HP gain.</p>
<h2><span class="mw-headline">Setting</span></h2>
<h3><span class="mw-headline">Characters</span></h3>
<p><img class="alignright" style="float:right;" src="http://upload.wikimedia.org/wikipedia/en/thumb/0/07/Crisiscoreartwork.PNG/250px-Crisiscoreartwork.PNG" alt="" width="250" height="218" />The central character in Crisis Core is Zack Fair, the SOLDIER member known from Cloud's past in the original game, and <span class="mw-redirect">Professor Hojo</span> and <span class="mw-redirect">Jenova</span> are also present. Many characters known from Dirge of Cerberus are also present, and so other returning characters include Weiss, Nero, Genesis Rhapsodos. Vincent Valentine also makes an appearance if Zack opens his coffin in Nibelheim, although the player does not see his face as Zack gets spooked at the sight of a "dead" body and closes the coffin saying that Vincent should be left to sleep in peace.  There are many returning characters from the <em>Final Fantasy VII</em> series so far, including the main character from <em>Final Fantasy</em> VII, Cloud Strife. The main villain, Sephiroth returns, this time during his time in SOLDIER, and we also see the majority of the other playable characters from the original game, namely Aerith Gainsborough, Tifa Lockhart, <span class="mw-redirect">Yuffie Kisaragi</span>, Cait Sith, along with members of the <span class="mw-redirect">Turks</span> also seen in the original, <span class="mw-redirect">Tseng</span>, <span class="mw-redirect">Reno</span> and <span class="mw-redirect">Rude</span>. The Turk with the shuriken from Before Crisis: Final Fantasy VII, Cissnei, returns in <em>Crisis Core</em>.  <strong>Angeal Hewley</strong> <span style="font-weight:normal;">(<span class="t_nihongo_kanji" lang="ja">アンジール・ヒューレー</span><span class="t_nihongo_comma" style="display:none;">,</span> <em><span class="t_nihongo_romaji">Anjīru Hyūrē</span></em>)</span>: A SOLDIER 1st Class who acts as a mentor to Zack to whom he seems to have become something of a patron. He is a respected 1st Class and has a great sense of responsibility and wisdom and is a companion to Sephiroth and Genesis, the latter of whom he grew up with in the rural village of Banora. Angeal is the original owner of the Buster Sword used by Zack and, later, Cloud, which was purchased for him by his late father using all the family's savings. He tends not to use the weapon, however, claiming that <em>"use brings about wear, tear and rust"</em>. When Zack encounters him in the Midgar plate interior, it is revealed that, as a result of genetic manipulation through Project G, Angeal bears one white wing on his right shoulder. Angeal's surname is derived from the Greek word <em>hyle</em> which is translated as <em>materia</em> in Latin. Angeal is voiced by Kazuhiko Inoue in the Japanese version and <span class="new">Josh Gilman</span> in the English version.  <strong>Genesis Rhapsodos</strong> <span style="font-weight:normal;">(<span class="t_nihongo_kanji" lang="ja">ジェネシス・ラプソードス</span><span class="t_nihongo_comma" style="display:none;">,</span> <em><span class="t_nihongo_romaji">Jeneshisu Rapusōdosu</span></em>)</span>: A 1st class member of SOLDIER and close friend of Angeal and Sephiroth. He is the result of Project G that Dr. Gast, Dr. Crescent, and Dr. Hojo organized. Like Angeal, he has a single wing, but his is black and protrudes from the left shoulder. He is a mysterious figure who is known to favor the play <em>LOVELESS</em> which he apparently found in his parents' study, and often recites lines from the play. He makes an appearance first in <em>Dirge of Cerberus: Final Fantasy VII</em>'s secret ending, but his name is unknown to the player at that point, only being referred to as "G". His last name is a reference to the greek word "ραψωδός" which means "rhapsodist". He is voiced by Gackt in the Japanese version and <span class="new">Oliver Quinn</span> in the English version.  <strong>Lazard</strong> <span style="font-weight:normal;">(<span class="t_nihongo_kanji" lang="ja">ラザード</span><span class="t_nihongo_comma" style="display:none;">,</span> <em><span class="t_nihongo_romaji">Razādo</span></em><span class="t_nihongo_help"><sup><span class="t_nihongo_icon" style="font-style:normal;font-variant:normal;font-weight:bold;font-size:80%;line-height:normal;text-decoration:none;font-family:sans-serif;color:#0000ee;padding:0 0.1em;">?</span></sup></span>)</span>: The director of <span class="mw-redirect">Shinra</span>'s SOLDIER department which, during the events of Crisis Core, is an independent department of the company (in Final Fantasy VII there is no SOLDIER Director on the Shinra board, and Lazard's portfolio has apparently been subsumed by Heidegger). Lazard has received promotions at an exceptional speed to attain his present status within the organization. The reason for this is hinted at subtly throughout Lazards various SOLDIER missives that Zack receives during the course of the game. Later on, he is altered into an Angeal Clone, and dies after the Shinra army attack him and the incapacitated Cloud. As confirmed in the <em>FFVII Ultimania Guide</em>, Lazard is in fact the illegitimate son of President Shinra and is the half-brother of Vice President Rufus Shinra. He is voiced by <span class="new">Stefan Marks</span> in the English release of Crisis Core.  <strong>Professor Hollander</strong> <span style="font-weight:normal;">(<span class="t_nihongo_kanji" lang="ja">ホランダー</span><span class="t_nihongo_comma" style="display:none;">,</span> <em><span class="t_nihongo_romaji">Horandā</span></em>)</span>: A former Shinra scientist who holds a grudge against Hojo, due the power struggle for leader of Shinra's Department of Scientific Research that cost Hollander his status and reputation. He is the father of Angeal and the creator of Project G, originally Project Gillian as he uses his wife as a carrier and extracts it from her into Genesis. He sides with Genesis originally, serving to halt his degradation, until Genesis had no more use for his services, but Genesis let him live since he later injected himself with G cells. He has a small black wing and his body begins to deteriorate quickly. He is voiced by Shinya Ohwada in the original Japanese version and by Sterling Young in the English dub.  Other characters include <strong>Kunsel</strong> <span style="font-weight:normal;">(<span class="t_nihongo_kanji" lang="ja">カンセル</span><span class="t_nihongo_comma" style="display:none;">,</span> <em><span class="t_nihongo_romaji">Kanseru</span></em>)</span>, a member of SOLDIER and a very good friend of Zack who helps Zack from time to time in the game. He serves to teach Zack (and the player) the mechanics of the game and provides tutorials. <strong>Luxiere</strong> <span style="font-weight:normal;">(<span class="t_nihongo_kanji" lang="ja">ルクシーレ</span><span class="t_nihongo_comma" style="display:none;">,</span> <em><span class="t_nihongo_romaji">Rukushīre</span></em>)</span> is a Second class SOLDIER who is a fan of Zack and emails Zack regularly. Through one of his emails, he informs Zack that he has been selected for promotion to 1st class.</p>
<h3><span class="mw-headline">Plot</span></h3>
<p>On a <span class="mw-redirect">Shinra Electric Power Company</span> helicopter above a train in <span class="mw-redirect">Midgar</span>, Angeal gives Zack orders about his mission. Zack jumps from the helicopter on to the train below and begins to fight Shinra infantrymen (who Angeal claims to be Wutai operatives in disguise) and fights more when he arrives at the train station in a scene very reminiscent of Final Fantasy VII's opening.  At that time, the SOLDIER Mass Disappearance Incident occurred when, during combat operations in <span class="mw-redirect">Wutai</span>, <span class="mw-redirect">Genesis</span>, a first class member of SOLDIER, went missing without a trace along with many other SOLDIERs. The Shinra Company's top management assessed the situation and decided to send out SOLDIER in order to bring an end to the war and clarify the scandal, and so, Angeal and Zack, as well as <span class="mw-redirect">Sephiroth</span>, whose name would come to be known throughout the world as a hero, were dispatched to Wutai.</p>
<h2><span class="mw-headline">Development and release</span></h2>
<p><img class="alignright" style="float:right;" src="http://upload.wikimedia.org/wikipedia/en/thumb/2/27/Crisis_Core_Bundle.jpg/300px-Crisis_Core_Bundle.jpg" alt="" width="300" height="200" />The game was announced at E3 2004 before the release of the PlayStation Portable. Its first trailer consisted of clips from the OVA <em><span class="mw-redirect">Last Order: Final Fantasy VII</span></em>. In an interview for <em>Famitsu</em>, Tetsuya Nomura had stated that a playable demo of the game would be ready by the end of 2006. However, there was no mention of whether the demo would be openly available to PSP owners. However, a playable demo was available at Jump Festa '06.  Angeal's design was originally to be the main character design in <em>Final Fantasy VII</em>, but was replaced with Cloud's final design.  On September 13, 2007 Square Enix released a special edition bundle for <em>Crisis Core</em>, which included a copy of the game which had a special box cover art of Zack Fair standing in front of Shin-Ra HQ holding the Buster Sword in front of him (shown further up the page), special silver coloured slim and light PSP (PSP-2000 as it is called in Japan) with <em>Final Fantasy VII</em> 10th Anniversary insignia on the back, on one side, designed by Tetsuya Nomura, and the meteor from <em>Final Fantasy VII</em> on the other side, Buster Sword strap, and came packaged in a box similar to that of a shoe box. As with many limited edition <em>Final Fantasy VII</em> releases by Square Enix, the bundle was limited to 77,777 units.  On December 17th, 2007 it was announced that <em>Crisis Core</em> would be coming to the United States on March 25, 2008. If pre-ordered from certain retailers such as Gamestop, the buyer may receive a Shinra UMD case, depending on how long supplies last at each retailer and if pre-ordered from Best Buy, the buyer may receive <em>Crisis Core</em> with a metallic foil cover.  Two versions of the game will be released in Europe: alongside the regular edition available at retail, there will be a limited edition version only available online, and then only when pre-ordered. This limited edition version includes special slipcase packaging and a book of promotional CG artwork entitled "The Art of Crisis Core -Final Fantasy VII-".</p>
<h2><span class="mw-headline">Audio</span></h2>
<p>The game's soundtrack was released on October 10, 2007, covering 55 songs across two discs. The music was composed by Takeharu Ishimoto, with a few tracks by Kazuhiko Toyama. The soundtrack also includes remixes of various music from <em>Final Fantasy VII</em> and "Final Fantasy VII - <em>Last Order</em>" composed by Nobuo Uematsu. The game's theme song is called "Why", by Ayaka.</p>
<h2><span class="mw-headline">Reception</span></h2>
<p><em>Crisis Core</em> sold 350,000 copies in Japan on its release date, including the 77,777 Limited Edition PSP/Crisis Core bundles. Square Enix recently announced that <em>Crisis Core</em> was its best-selling game across all regions from April through September with 710,000 copies sold in Japan. <em>Crisis Core</em> has received generally positive reviews. With individual scores of 9/9/8/9, <em>Crisis Core</em> received an overall rating of 35/40 points from Japanese gaming magazine <em>Famitsu</em>. GameSpot gave the game a score of 9/10, praising its plot, as well as its overall presentation. Due to this, the game was credited as being one of the "Editor's Choice". IGN gave it 8.5/10, citing its great overall presentation and story. It also received a place amongst the "Editor's Choice" gallery of recommended games for the PSP platform. On Metacritic, it has an average score of 85 through 30 reviews.  X-Play gave it a 2/5 with complaints about the unskippable cutscenes, dialogue, gameplay, and plot. The review quickly became one of their most criticized reviews. On April Fools' Day, in response to criticism over their original review, they "decided to give the game a second look and gave it a mock rereview, this time with a clear unbiased perspective," editing in favorable voiceovers (from someone other than Adam Sessler) and giving it a 6/5.  As of April 1, 2008, <em>Crisis Core</em> has sold 301,600 copies upon its first month of release in the United States. Behind the sales of <em>God of War: Chains of Olympus</em> (340,500), <em>Crisis Core</em> was the 2nd best-selling game for the PSP during the month of March and the 6th best-selling game overall. As of November 19, 2007, the game has sold 710,000 copies in Japan according to Square Enix, and as of April 17, 2008, 301,600 copies in the United States according to the NPD Group</p>
<div class="module_head">
<h2>Crisis Core: FFVII Unlockables</h2>
</div>
<div class="dots pb15">
<h3><strong>New Game+</strong></h3>
<div class="pl5 pr5 pb10">Beat the game and wait until it tells you to save after the credits.</div>
<table class="table w432 tal" border="0">
<tbody>
<tr>
<th class="w50p fwb p5"> Unlockable</th>
<th class="w50p p5"> How to Unlock</th>
</tr>
<tr>
<td class="w50p fwb p5">New Game+</td>
<td class="w50p p5">Beat the game once.</td>
</tr>
</tbody>
</table>
</div>
<div class="pt10 pl5 pr5 pb5 cb"></div>
<h3><strong>New Game++</strong></h3>
<div class="pl5 pr5 pb10">After beating a data with new game+, save the game after the credits when prompt and you will start a new game++ data with all of the items you had in the previous save.</div>
<div class="pl5 pr5 pb10"></div>
<table class="table w432 tal" border="0">
<tbody>
<tr>
<th class="w50p fwb p5"> Unlockable</th>
<th class="w50p p5"> How to Unlock</th>
</tr>
<tr class="alt">
<td class="w50p fwb p5">New Game++</td>
<td class="w50p p5">Beat the game with a New Game+ save.</td>
</tr>
</tbody>
</table>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/PwVf7DAPIBs'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/PwVf7DAPIBs&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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<title><![CDATA[Final Fantasy VII resta un ricordo]]></title>
<link>http://marcoleonardi1991.wordpress.com/?p=1708</link>
<pubDate>Fri, 09 May 2008 14:35:14 +0000</pubDate>
<dc:creator>Marco</dc:creator>
<guid>http://marcoleonardi1991.wordpress.com/?p=1708</guid>
<description><![CDATA[Pubblicato da Massi



Improbabile la realizzazione del remake
Intervistato dal sito Bit-Tech, Yoshi]]></description>
<content:encoded><![CDATA[<p><span style="color:#0000ff;">Pubblicato da Massi</span></p>
<p><!-- google_ad_section_start (name=articolo) --></p>
<div id="fascia1blocco1">
<div id="articoloCorpo"><img src="http://www.finalfantasyworld.co.uk/ffvii/images/FFVII_Logo.jpg" alt="http://www.finalfantasyworld.co.uk/ffvii/images/FFVII_Logo.jpg" /></p>
<h3 class="blu">Improbabile la realizzazione del remake</h3>
<p>Intervistato dal sito Bit-Tech, Yoshinori Kitase di Square Enix raffredda bruscamente gli animi dei fan circa un possibile remake di <strong>Final Fantasy VII</strong>, dopo anni (almeno quattro) di voci, notizie ufficiose, filmati (eclatante quello per PS3 presentato a una conferenza stampa pre-E3) e smentite da parte del produttore giapponese.</p>
<p>Secondo Kitase, è oggettivamente difficile riunire lo stesso team che diede vita all'originale per PSone perchè in buona parte "disperso" su altri progetti. Inoltre, gran parte delle risorse attuali sono concentrate, per quanto riguarda le nuove console da casa, su titoli molto importanti come Final Fantasy XIII, che richiedono tutto il tempo disponibile.</p>
<p>A ogni modo, rimane sempre aperta la porta agli spin-off (episodi a parte) come <a href="http://next.videogame.it/crisis-core-final-fantasy-vii/6350/" target="_blank">Crisis Core</a>, che venne concepito a livello di idea in soli due giorni, secondo queste ultime dichiarazioni.</p>
<p>FONTE: <a href="http://www.tgcom.mediaset.it">tgcom.mediaset.it</a></p>
</div>
<p><img src="http://www.tgcom.mediaset.it/res/img/view.jpg?,411842,articolo,tgtech,Final%20Fantasy%20VII%20resta%20un%20ricordo" alt="" /></p>
</div>
<div id="boxImg"><a href="http://www.tgcom.mediaset.it/tgtech/articoli/articolo411842.shtml#"><br />
</a></div>
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<title><![CDATA[Ruby Weapon? No Problem]]></title>
<link>http://finalfantasyworld.wordpress.com/?p=73</link>
<pubDate>Wed, 09 Apr 2008 09:33:06 +0000</pubDate>
<dc:creator>darkbahamut</dc:creator>
<guid>http://finalfantasyworld.wordpress.com/?p=73</guid>
<description><![CDATA[for Indonesian gamers Only (sorry guys, this Faq is a request from Indonesian gamers)
Kalahkan Ruby ]]></description>
<content:encoded><![CDATA[<p>for Indonesian gamers Only (sorry guys, this Faq is a request from Indonesian gamers)</p>
<p><strong><em><a href="http://finalfantasyworld.wordpress.com/files/2008/04/ruby-weapon1.jpg"><img class="size-thumbnail wp-image-75 alignleft" style="float:left;" src="http://finalfantasyworld.wordpress.com/files/2008/04/ruby-weapon1.jpg?w=128" alt="" width="128" height="65" /></a>Kalahkan Ruby Weapon dan Emerald Weapon dengan sangat mudah (Optional Boss terkuat di FF VII)</em></strong></p>
<p>Ruby Weapon bisa mucul saat Ultima Weapon kamu kalahkan (Ultima Weapon ditemukan<br />
melayang-layang di udara di berbagai area).<br />
Letak Ruby weapon adalah Gold Saucer Desert (ada titik merah di antara desert).<br />
Kamu hanya bisa menjangkaunya dengan Highwind.</p>
<p>Sebelum mencoba berhadapan dengannya, pastikan kamu punya beberapa tools berikut:<!--more--></p>
<p>- Counter Materia (Master) pasangkan dengan Mime Materia<br />
(ingat COUNTER adalah Blue Materia/Support bukan Purple materia-COUNTERATTACK/Magic Counter).<br />
Kamu bisa dapatkan rare materia ini di Northern Cave-The Crater (final Area)</p>
<p>- Knights of the Round (pasti kamu sudah dapat kan?) pasangkan dengan HP Absorb<br />
- Usahakan kamu nggak KO sekali serang (aku anggap HP dan Defense kamu lumayan tinggi)<br />
- Ribbon (sangat pentingg). daptkan di Temple of the Ancients (path V) atau di Gaea's Cliff</p>
<p>Optional Tools (aku sarankan bgt sih,tapi terserah kamu mau atau nggak)<br />
- 2 Slot Knights of the Round<br />
- W-Summon (hadiah tertinggi dari Chocobo Racing di Gold Saucer)<br />
- Master Summon dengan MP Turbo (pasangkan di slot yang berbeda)</p>
<p>Ohh yaa, suatu saat klo ada waktu aku akan tulis letak-letak Materia langka termasuk summon materia.<br />
Sebelum memulai pertempuran, ada baiknya kamu bunuh dua anggota party lainnya.<br />
begitu masuk pertempuran jika ada kesempatan, langsung Summon Knights of the Round secepat mungkin</p>
<p>Metode yang sama dapat kamu lakukan pada Emerald Weapon, tapi jangan lupa pasangkan<br />
Underwater Materia, punya Mime Materia (copy no jutsu hehehe) akan lebih baik lagi.<br />
Mime dapat kamu peroleh di sekitar Wutai<br />
(bagian tengah pulau ke arah timur ada goa kecil di sebuah Tanjung).<br />
Tapi kamu bisa menjangkau daerah sini dengan green, black atau gold Chocobo.<br />
Mau nggak mau kamu harus mainkan Chocobo Racing dan Breeding Mini Game..</p>
<p><strong>Upss ... Jika kamu ga punya Knights of the Round, apakah kamu diam saja?<br />
</strong>kamu punya saran lebih baik dari hint di atas?<br />
bantu FF 7 player yang laen dengan kasih comment di sini!</p>
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<item>
<title><![CDATA[Rare Materia in FF VII]]></title>
<link>http://finalfantasyworld.wordpress.com/?p=72</link>
<pubDate>Wed, 09 Apr 2008 09:23:16 +0000</pubDate>
<dc:creator>darkbahamut</dc:creator>
<guid>http://finalfantasyworld.wordpress.com/?p=72</guid>
<description><![CDATA[for Indonesian gamers Only (sorry guys, this Faq is a request from Indonesian gamers)
MATERIA LANGKA]]></description>
<content:encoded><![CDATA[<p>for Indonesian gamers Only (sorry guys, this Faq is a request from Indonesian gamers)</p>
<p><strong>MATERIA LANGKA</strong> (untuk sementara 5 materia ini aja yah)</p>
<p><strong>1. CONTAIN MATERIA</strong><br />
Saat Tifa meninggalkan party untuk menunggu Cloud yang sedang sekarat, kamu akan mengontrol Cid.<br />
Arahkan perjalanan ke  Mideel. Ketika memasuki Shops kamu akan selalu<!--more--><br />
menemukan seseorang bersama White Chocobo. Bicara dengan orang ini dan bicara juga dengan Chocobo.<br />
Jika kamu punya Mimett Green berikan pada chocobo itu lalu akan ada pilihan " scratch behind its ears".<br />
Lakukan dan kamu akan mendapatkan Contain Materia.</p>
<p><strong>2. ALEXANDER MATERIA<br />
</strong>Ketika kamu berada di Great Glacier dan sampai pada Hotspring jangan lupa untuk menyentuhnya.<br />
Lalu pergilah ke arah Utara kemudian ke Timur, maka kamu akan berada di padang salju. Arahkan perjalanan<br />
ke arah Timur (akan ada sebuah jalan kecil). Pergilah ke timur dua kali,<br />
kemudian turun dan temukan sebuah gua. Bicaralah pada orang disitu dan kalahkan dia (jangan lupa<br />
steal sesuatu dari dia). Maka Kamu akan dapatkan Alexader Materia.</p>
<p><strong>3. KNIGHTS OF THE ROUND MATERIA</strong><br />
Untuk mendapatkan summon tercurang selama sejarah FF ini mau nggak mau,<br />
Gold Chocobo harus kamu dapatkan. Kemudian pergi ke arah north-east,<br />
maka temukan sebuah pulau dan King Arthur dkk akan mengabdi padamu.</p>
<p><strong>4. UNDERWATER MATERIA</strong><br />
Pergi ke Under Water Reacter untuk random battle dengan sunken ship, Morph dan dapatkan<br />
Guide Book, berikan pada sesorang (cari sendiri yahh) di Kalm.</p>
<p><strong>5. MIME MATERIA</strong> (Copy No Jutsu, hahaha)<br />
Mime dapat kamu peroleh di sekitar Wutai (bagian tengah pulau ke arah timur,<br />
ada goa kecil di sebuah Tanjung).<br />
Tapi kamu bisa menjangkau daerah sini dengan green, black atau gold Chocobo.<br />
Mau nggak mau kamu harus mainkan Chocobo Racing dan Breeding Mini Game.</p>
<p>Masih ada Ultima, Zero Bahamut, Phoenix, Vincent atau Yuffie dsb..<br />
jika kamu mau berbagi comment di sini aja.. thx b4</p>
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<title><![CDATA[FFVII: Dirge of Cerberus ]]></title>
<link>http://marcoleonardi1991.wordpress.com/?p=1411</link>
<pubDate>Mon, 07 Apr 2008 16:10:20 +0000</pubDate>
<dc:creator>Marco</dc:creator>
<guid>http://marcoleonardi1991.wordpress.com/?p=1411</guid>
<description><![CDATA[Pubblicato da Massi

Sviluppatore : SquareEnix
Piattaforme : PS2

Introduzione
La Square-Enix ha pen]]></description>
<content:encoded><![CDATA[<p><span style="color:#0000ff;">Pubblicato da Massi</span></p>
<p><img src="http://www.ffonline.it/loghi/FFDOC.gif" alt="Logo " /></p>
<p><strong>Sviluppatore : </strong>SquareEnix<br />
<strong>Piattaforme : </strong>PS2</p>
<div>
<div><strong>Introduzione</strong></p>
<p>La Square-Enix ha pensato bene di aggiungere alla Compilation, un titolo dedicato      al passato e al futuro di Vincent Valentine, per svelare i punti oscuri del      suddetto personaggio che furono appena accennati in Final Fantasy VII. È      inoltre un primo tentativo di fare di un Final Fantasy un action game, finalizzato      però a mandare avanti una storia fatta di emozioni, rivelazioni e      misteri, come nei comuni GDR. I filmati presenti nel gioco hanno una grafica      che sfrutta al massimo quella della PS2 in particolar modo i video in CG realizzati      con la stessa tecnica di Advent Children, inoltre i momenti di dialogo sono      stati curati al massimo; il tutto ci mette davanti a un gioco che ha la capacità      di catapultarci ancora una volta nello sfortunato Pianeta del capitolo più      osannato della saga.</p>
<p><strong>I personaggi</strong></p>
<p>Il protagonista indiscusso di Dirge Of Cerberus è sicuramente Vincent      Valentine (Shougo Suzuki), l'eroe oscuro e enigmatico, ma allo stesso      tempo sensibile ed elegante. Lo ritroviamo nella città di Klam, immerso      nei suoi pensieri , con il volto segnato dalla sua espressione triste, e gli      occhi rubino che fissano un bicchiere di vino rosso. I suoi ricordi lo tormentano,      e lo riportano a dialogare con un fantasma del suo passato, la bella Lucrecia      (Natsuki Rio), l'unica donna che abbia mai amato, la madre naturale      di Sephiroth, sospesa in un cristallo tra la vita eterna e la morte. Di lui      si è detto tanto soprattutto riguardo a quando non era il gotico "vampiro"      vestito di rosso capace di tramutarsi in una bestia feroce, e indossava la      divisa da Turks, e del come e quando finì tra le mani dell'uomo      che rappresenta l'origine di tutti i suoi (e non solo) mali, lo scienziato      Hojo (Nachi Nozawa), ebbene ritroveremo anche lui, con il suo camice bianco,      intenzionato a portare a termine i suoi piani. Tra le vecchie glorie, troviamo      Yuffie (Yumi Kakazu) con un nuovo vestito e Reeve (Banjo Ginga) senza dimenticare      Cait Sith (Ideo Ishikawa) protagonista di un intero quadro! Ma fanno capolino      anche Cloud, Barret, Tifa e Cid per la gioia di tutti i fan (con i doppiatori      di Advent Children). Sephiroth invece viene citato diverse volte e si vede      solo per pochi secondi tra le fiamme di Nibelheim in un flash back. I nuovi      personaggi creati per questo capitolo sono la ricercatrice dal braccio bionico      Shalua Rui (Asakawa Yuu), e i componenti della squadra Zvet dei Deep Ground      Soldier: il mostruoso Azul (Tesho Genda), l'affascinate e crudele Rosso,      il fin troppo somigliante a Vincent dotato di ali meccaniche, Nero, la piccola      Shelke (Orikasa Fumiko) e il loro "capo" dai capelli argentei      Weiss (Jouji Nakata). Tra i personaggi è doveroso ricordare quello      che ha fatto discutere molto, G ovvero il personaggio creato sul modello      del cantante J-Pop/J-Rock giapponese Gackt Camui, mixando computer grafica      e macchina da presa, per la gioia di chi non lo sopporta e la delusione dei      suoi fan, si vede pochissimo (in una scena segreta), ma ha delle caratteristiche      a dir poco interessanti e basta guardarlo per formulare nuovi quesiti che      si sommano alle già innumerevoli domande sulla trama della Compilation.</p></div>
</div>
<div>
<strong>Trama</strong></p>
<p>Tutto ha inizio 3 anni dopo gli eventi di Final Fantasy VII , Vincent e i      sui alleati dovranno affiancare i soldati WRO contro la nuova organizzazione      che minaccia il Pianeta, i Deep Ground Soldier, ma la vera trama si infittisce      attraverso i numerosi Flash Back che riguardano il passato di Vincent e Lucrecia      quando lui era la sua guardia del corpo, lei portava in grembo Sephiroth      e Hojo tramava l'attuazione del J.e.n.o.v.a Project. In questo scenario      di guerra nessuno sospetta che a tirare le fila degli avvenimenti ci sia una      minaccia più grande, che ha origini antiche, e ancora una volta si mescolano      amore e missioni in un tripudio di spari e follia. Il tutto è condito      da incontri con vecchi amici e nuovi rivali. È la sottile trama di      fondo, tuttavia, a legarsi con lo scioglimento della vicenda.</p>
<p><strong>Innovazioni</strong></p>
<p>Le innovazioni sono molte, basti pensare al sistema di gioco impostato questa      volta come action-game, si ha a disposizione un vasto assortimento di armi      che si potranno potenziare con il proseguire del gioco. Il gioco è      suddiviso in livelli e salvando da principio si ha l'opportunità      di scegliere di cominciare da 4 punti diversi dei quadri completati o in corso.      Un'altra novità sta nella sezione online del gioco gestita da      Playonline (la stessa di FFXI), dove è possibile crearsi un personaggio      (uomo o donna) e giocare con gli altri utenti collegati.</p>
<p><strong></strong><img src="http://www.freeki.es/imagenes/normal/Final%20Fantasy%20VII%20Dirge%20of%20Cerberus_1846.jpg" alt="http://www.freeki.es/imagenes/normal/Final%20Fantasy%20VII%20Dirge%20of%20Cerberus_1846.jpg" /></div>
<div>
</div>
<p><strong>Conclusione</strong></p>
<p>In Giappone è stato rilasciato il 26 gennaio 2006,il 15 Agosto in America e il 17 Novembre in Europa . La colonna sonora ha due 2 cd con l'aggiunta di un singolo di Gackt con i due brani cantati per il gioco: Longing e Redemption. Concludendo Dirge of Cerberus, non è un solo un mix di sparatutto e belle donne come molti pensavano, è un capitolo degno di far parte della Compilation. Anche se è abbastanza breve è una gioia per i vecchi e i nuovi fan di Vincent specie se vi eravate chiesti che fine avevano fatto i protagonisti dopo FFVII e Advent Children. Se amate Final Fantasy VII questo gioco è pane per i vostri denti.</p>
<p>FONTE: <a href="http://www.ffonline.it/">ffonline.it</a></p>
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<title><![CDATA[غدا ، خروج Crisis Core : Final Fantasy VII الامريكية الى النور ، وجوائز لأول 100 زبون .]]></title>
<link>http://whisper2ears.wordpress.com/?p=79</link>
<pubDate>Tue, 25 Mar 2008 16:01:40 +0000</pubDate>
<dc:creator>Abdulrhman</dc:creator>
<guid>http://whisper2ears.wordpress.com/?p=79</guid>
<description><![CDATA[
 طبعا اللعبة وبلا شك من أكثر العاب الـPSP انتظارا ، يكفي]]></description>
<content:encoded><![CDATA[<p align="center"><img border="0" width="277" src="http://farm3.static.flickr.com/2114/2358572885_86d97edbab.jpg" height="400" /></p>
<p align="center"> طبعا اللعبة وبلا شك من أكثر العاب الـPSP انتظارا ، يكفي انها تحمل اسم Final Fantasy ... اللعبة عملت الهوايل في اليابان ، فعند اصدار سوني PSP Slim مرفقا معه نسخة من CC ارتفعت مبيعاته بشكل مهول لدرجة انها تعدت مبيعات الجهاز الاسطوري في المبيعات ( DS ) ....وذلك لأن اللعبة احداثها تقع قبل الجزء السابع بعشر سنوات ، ولا يخفى ان الجزء السابع هو أكثر وأقوى اجزاء فاينال فانتسي بالنسبة للـFans ...</p>
<p align="center">سكوير اعلنت انها ستقدم جوائز لأول 100 مشتري للعبة ، وهي عبارة عن تيشرتات وأشياء اخرى ستكون مفاجئة يوم الاصدار .</p>
<p align="center">للعلم بأن اللعبة تسربت الى الانترنت قبل خمسة ايام تقريبا وجربها كثير من الشباب ، وجربتها شخصيا ، عرض بداية هو الاقوى في تاريخ الـpsp ، شي ابداعي وجنوني لايصدق ! كأنك تشاهد فيلم الادفانت شيلدرين ! اخذت تقاييم جيدة جدا ، منها IGN اعطاها 8.5/10</p>
<p align="center"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/mLB9dTaDJpg'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/mLB9dTaDJpg&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p align="center">هذا هو العرض الرائع ، علما بأنه لن يقدم الا 50% من روعته بالكواليتي الكامل ، شي مجنون صراحة !!!</p>
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<title><![CDATA[Rahasia di balik Final Fantasy VII: Dirge Cerberus (Part 1)]]></title>
<link>http://finalfantasyworld.wordpress.com/?p=56</link>
<pubDate>Mon, 24 Mar 2008 08:34:38 +0000</pubDate>
<dc:creator>darkbahamut</dc:creator>
<guid>http://finalfantasyworld.wordpress.com/?p=56</guid>
<description><![CDATA[for Indonesian gamers Only (sorry guys, this Faq is a request from Indonesian gamers)

Saran aku seb]]></description>
<content:encoded><![CDATA[<p>for Indonesian gamers Only (sorry guys, this Faq is a request from Indonesian gamers)</p>
<p><a href="http://finalfantasyworld.wordpress.com/files/2008/03/dirge_of_cerberus_logo.jpg"><img class="alignleft size-medium wp-image-57" src="http://finalfantasyworld.wordpress.com/files/2008/03/dirge_of_cerberus_logo.jpg?w=300" alt="" width="300" height="180" /></a></p>
<p>Saran aku sebagai sesama gamer,<br />
jika kamu baru mengenal seri Final Fantasy dari title game ini,<br />
ada baiknya kamu bermain dulu FF VII (PS one),<br />
melihat film (DVD) FF VII: Advent Children,<br />
atau setidaknya membaca reviews jalan cerita Final Fantasy VII dari berbagai sumber.<br />
Karena cerita Vincent Valentine dkk,<br />
cukup susah dimengerti jika kita baru memulai FF VII compilation dari game ini.<br />
Itu hanya saran, selebihnya terserah kamu sebagai gamer yang memutuskan.<br />
Tapi, jika hanya ingin menyaksikan kedahsyatan gameplay,<!--more-->FMV atau battle systemnya cukup satu kata “mainkan game ini langsung”.</p>
<p>1.Membuka Missions Mode</p>
<p>Selesaikan game ini dalam berbagai tingkat kesulitan (Normal,<br />
Hard atau Extra Hard). Sebisa mungkin sambil menyelam minum air,<br />
jangan hanya “beat the game” akan tetapi temukan hal-hal baru di game ini.</p>
<p>2.Membuka Mode lainnya (Character, Trial dsb)</p>
<p>Selesaikan Extra Mission Mode dan temukan Memory Capsule di dalamnya.<br />
(sorry terlalu panjang jika diuraikan satu-satu).<br />
Tiap Misi berbeda-beda letak dan jenisnya.<br />
Jadi, pasang mata baik-baik.</p>
<p>3.Mendapatkan Extra Ending (Movie tambahan-The Lost Story)</p>
<p>Selesaikan game ini dalam berbagai tingkat kesulitan,<br />
dengan mendapatkan G Reports (berbentuk CD) dan kalau memungkinkan,<br />
dapatkan juga Omega Report (dalam bentuk disket),<br />
sebelum menyelesaikan game ini.<br />
Setelah mendapatkan G-Reports atau Omega Report di suatu misi,<br />
kamu wajib menyelesaikan misi hingga tuntas karena jika gagal di tengah jalan,<br />
maka kamu harus mengulangi proses pencarian terhadap file-file tersebut.<br />
Setelah menyaksikan ending dan credit maka akan ada movie baru,<br />
yang tak lain dibintangi Gackt/Genesis/G (Vice and Nero’s Big Brother).<br />
Dan kamu tahu siapa Gackt? Ya benar … dia adalah penyanyi OST FF VII: DC berjudul Redemption.</p>
<p>4.Penampakan Cactuar (The Fenomenal Creature in FF Series)</p>
<p>Ada dua kesempatan kamu bisa melihat makluk tercepat di FF Series ini:</p>
<p>a.Masuki Shinra Building (Underground) dalam misi menyelamatkan WRO’s Members di Map kedua.<br />
Setelah scene dengan Anggota WRO, hadap ke Utara dan lihat di ujung tower paling kiri.<br />
Lebih mudahnya gunakan saja snipe scope.<br />
Dia akan menari-nari dengan gaya khas cactuar di Final Fantasy Series.<br />
Lihat atau tembak, itu terserah kamu.</p>
<p>b.Sebelum bertarung melawan Nero di Chapter 10,<br />
lalui barrel/drum yang berjatuhan dan meledak terus-menerus.<br />
Hati-hati karena satu ledakan saja mengurangi HP yang cukup besar.<br />
Lalui hingga mencapai sebuah celah tak berpintu yang terdapat time accounting,<br />
dengan prajurit musuh yang sudah menyebar di atas atap.<br />
Jangan menembak musuh sebelum waktu habis atau menunjukkan angka 0,<br />
sekitar 30 detik itulah waktu yang kamu dapat untuk melihat penampakan Cactuar di antara barrel-barrel tadi,<br />
gunakan snipe scope untuk memperjelas pkamungan. Dengan terbatasnya waktu,<br />
hal ini harus dilakukan dengan cepat kalau terlambat sedetik saja,<br />
jangan harap bisa melihat makhluk ini menari-nari di hadapan kamu,<br />
karena dia akan kabur seperti biasanya.<br />
Mau dilihat saja atau ditembak, sekali lagi itu terserah kamu.</p>
<p>5.Mendapatkan Ultima Weapon</p>
<p>Senjata terkuat Vincent Valentine setelah Death Penalty (sebelum berubah jadi Chaos).<br />
Cukup susah mendapatkannya karena memerlukan Gil sekitar 250.000 Gil.<br />
Harga yang mahal tentunya sepadan dengan kekuatan dan daya serangnya. Berminat?</p>
<p>Cara mendapatkannya:<br />
Setelah mengalahkan Dragon Fly,<br />
kamu akan bertemu dengan anak kecil yang kebingungan ingin menyelamatkan diri.<br />
Ikuti saja anak ini dan lindungi sampai tempat tujuan (warehouse) kalahkan penjaga di situ.<br />
Dia akan menjatuhkan keycard,<br />
setelah itu akan ada event yang secara otomatis membawa kamu ke bawah dekat pintu awal.<br />
Periksa di sekitra gerbang (periksa satu-satu).<br />
Akan ada item yang terjatuh, itulah “Toy Gun” yang nantinya bisa diupgrade,<br />
menjadi Ultima Weapon dengan Handgun Bullets di item shop.<br />
Dengan proses sebagai berikut: Upgrade awal Toy Gun menjadi Silver Toy Gun dengan 15.000 gil,<br />
lalu menjadi Gold Toy Gun dengan 35.000 gil dan terakhir Ultima Weapon dengan 200.000 gil.<br />
Sebagai catatan saja, sebenarnya selamat atau tidak anak kecil tersebut,<br />
tidak akan menghalangi kamu mendapatkan Toy Gun.<br />
Karena sekalipun anak tersebut gagal kamu lindungi,<br />
kamu akan tetap mendapatkan Toy Gun yang dijatuhkan anak kecil tadi di area yang sama,<br />
(Anak kecil tersebut diculik alias dibawa kabur).<br />
Kecuali kamu tidak memperoleh tambahan Gil Reward.</p>
<p>6.Ternyata Cloud Strife sangat populer</p>
<p>Kemungkinan besar setelah misi menyelamatkan dunia dari Meteor dalam FF VII (PS One),<br />
Cloud dipuja-puja sebagai pahlawan. Mau tahu rahasianya?<br />
kamu bisa menyaksikan Poster Cloud dalam bentuk siluet di Movie FF VII: Advent Children,<br />
di pusat kota Edge saat terjadi kekacauan akibat ulah Kadaj dkk..<br />
Di game inipun kepopuleran Cloud juga ditunjukkan dengan adanya poster yang  dipajang di pusat Kota Kalm.<br />
Setelah mengalahkan Para Sniper musuh dan Dragon Fly (Helikopter) jangan beranjak dulu dari pusat Kalm,<br />
lihat sekeliling dan temukan jawabannya.<br />
Gunakan snipe scope untuk memperjelas Siluet Cloud Strife.</p>
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<title><![CDATA[About Final Fantasy VII: Crisis Core]]></title>
<link>http://finalfantasyworld.wordpress.com/?p=48</link>
<pubDate>Thu, 20 Mar 2008 03:48:25 +0000</pubDate>
<dc:creator>darkbahamut</dc:creator>
<guid>http://finalfantasyworld.wordpress.com/?p=48</guid>
<description><![CDATA[FINAL FANTASY VII: CRISIS CORE
As of currently, the game hasn&#8217;t been released yet.
From the 2 ]]></description>
<content:encoded><![CDATA[<p><strong>FINAL FANTASY VII: CRISIS CORE</strong></p>
<p><a title="crisis_core_logo.png" href="http://finalfantasyworld.wordpress.com/files/2008/03/crisis_core_logo.png"><img style="width:136px;height:53px;" src="http://finalfantasyworld.wordpress.com/files/2008/03/crisis_core_logo.thumbnail.png" alt="crisis_core_logo.png" width="128" height="70" align="left" /></a>As of currently, the game hasn't been released yet.<br />
From the 2 main trailers leaked onto the net, we can say this game is going to be a hit.<br />
The graphics look superb for The portable playstation's hardware.<br />
They are both sharp, detailed and colourful.<br />
Gameplay seems to involve alot of running around searching for various items etc like most RPG's,<!--more--><br />
but unlike many of the previous Final Fantasy titles, they have implicated a new battle system, with what looks likes a slot machine in the top left hand corner.<br />
It has more of a star ocean 3 kind of feel to it,running around and hacking enemies to bits rather then the old fashioned:<br />
"select a option from a menu". Music so far seems to  be the same as the Final Fantasy VII OST.<br />
The opening music to Midgar from the original hit in 1997, can be heard on one of the sequences from Crisis Core.<br />
There's not much else that can be analysed until further footage has been released.</p>
<p><strong><em>Story</em></strong><br />
From details that have been shown it is safe to say this is Zack's story,<br />
and will cover the events between the supporting characters Sephiroth, Cloud,<br />
Angeal, Aerith, Tseng, and Genesis,<br />
as well as other characters with minor roles (such as the other Turks,<br />
and the other main characters of Final Fantasy VII) up until the events of Nibelheim.<br />
Any other further details about the story are yet to be revealed.<br />
Yet a major plot point hinted at in the final chapter of Final Fantasy VII universe,<br />
Dirge of Cerberus, were the 3 G Reports,<br />
the only records left of the Genesis Project and its aftermath.<br />
Within the three brief reports it reveals a project performed by Shin-Ra on a SOLDIER only known as "G".<br />
It also discussed the whereabouts of "G" (Genesis/Gackt?),<br />
that he was sealed deep under Midgar by a SOLDIER who died in order to defeat him.<br />
That SOLDIER that managed to defeat Genesis was most likely Angeal,<br />
which explains how the Buster Sword eventually ends up in Zack's possession.</p>
<p>wanna a FWV FF7 Crisis Core? download here <a href="http://www.zedge.net/videos/3-0-1-crisis%20core/">http://www.zedge.net/videos/3-0-1-crisis%20core/</a></p>
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<title><![CDATA[About Final Fantasy VII (1st Sight)]]></title>
<link>http://finalfantasyworld.wordpress.com/?p=47</link>
<pubDate>Thu, 20 Mar 2008 03:42:40 +0000</pubDate>
<dc:creator>darkbahamut</dc:creator>
<guid>http://finalfantasyworld.wordpress.com/?p=47</guid>
<description><![CDATA[Final Fantasy VII
This was the 2nd game I played when I got my PlayStation (after FF VIII).
It]]></description>
<content:encoded><![CDATA[<p><strong>Final Fantasy VII</strong></p>
<p><a title="final_3.jpg" href="http://finalfantasyworld.wordpress.com/files/2008/03/final_3.jpg"><img src="http://finalfantasyworld.wordpress.com/files/2008/03/final_3.thumbnail.jpg" alt="final_3.jpg" width="128" height="76" align="left" /></a>This was the 2nd game I played when I got my PlayStation (after FF VIII).<br />
It's also one of my favourite games ever.<br />
The story is based around a group of people trying to save the world from an evil corporation named Shinra,<br />
that is sucking all the energy from the planet. It soon becomes clear to this group of misfits,<br />
especially to the leader, Cloud (who is the game's main character),<!--more--><br />
that they have an even worse enemy - Sephiroth,<br />
a genetically engineered soldier long thought dead,<br />
who has returned with only one thing on his mind: total destruction of the world he believes punished him,<br />
with his very creation. Now it's up to this group of unlikely heroes to stop Sephiroth,<br />
from causing the end of the world,<br />
even as Cloud struggles to find his identity and uncover the secrets of his own mysterious past.<br />
This game has awesome graphics, an incredible story, and even moved me to tears at times,<br />
<strong><em>one of greatest game made ever, Try out ... (eventhough u r not a FF fan)</em></strong><br />
A giant energy manufacturing company known as Shinra Inc.<br />
is harvesting the sheer life energy of the Planet as a simple fossil fuel.<br />
Processed and made into products known as Mako and Materia, these materials can work miracles,<br />
granting the wisdom of the Ancients to the user.<br />
However, this substance, like all other fuels,<br />
is finite in supply, and the Planet's life-force is being malevolently drained,<br />
by the constant exploitation of Mako by Shinra. Though aware of the harmful effects,<br />
they function without remorse.</p>
<p>However, the real battle lies not with a corporation, but a force much more competent from the distant past.<br />
A long-thought dead warrior bent on becoming more and more powerful,<br />
coupled with the Planet's drained energy, threatens the very existence of everything sacred.</p>
<p>Now a small rebel group emanating from the slums must quell the various dangers toward the innocent,<br />
and one mercenary for hire must look amidst the lies and deception and find the man he is within.</p>
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<title><![CDATA[About Final Fantasy VII: Before Crisis]]></title>
<link>http://finalfantasyworld.wordpress.com/?p=43</link>
<pubDate>Tue, 18 Mar 2008 10:22:34 +0000</pubDate>
<dc:creator>darkbahamut</dc:creator>
<guid>http://finalfantasyworld.wordpress.com/?p=43</guid>
<description><![CDATA[Final Fantasy VII: Before Crisis is an action RPG game crated for the mobile phone format.
(NTT DoCo]]></description>
<content:encoded><![CDATA[<p>Final Fantasy VII: Before Crisis is an action RPG game crated for the mobile phone format.<br />
<strong>(NTT DoCoMo's FOMA iMode line of phones).</strong></p>
<p><a title="before_crisis_logo_2.jpg" href="http://finalfantasyworld.wordpress.com/files/2008/03/before_crisis_logo_2.jpg"><img style="width:132px;height:85px;" src="http://finalfantasyworld.wordpress.com/files/2008/03/before_crisis_logo_2.thumbnail.jpg" alt="before_crisis_logo_2.jpg" width="128" height="75" align="left" /></a>The game itself is played online with many other players around Japan.<br />
You will be be able to receive missions from other characters,<br />
and requests to play with other people around the globe, as a Turk.</p>
<p>While Before Crisis has not been released outside of Japan yet,<br />
expectations for the game are high.<br />
Mobile gaming has not yet picked up in popularity in North America and Europe,<!--more--><br />
but Square-Enix is hoping that the success the game has had in its home market base will be reflected abroad.<br />
A tentative feeler has been put out in North America,<br />
where Square-Enix is said to be planning an American release in 2006 on the Verizon mobile network.<br />
Actual confirmations as to date and other mobile carriers to be used have not yet been made.</p>
<p><strong><em>In Indonesia or another Asia Region? I dont ever know,<br />
when does that Fresh-MobileGame come to Us.</em></strong></p>
<p>Story</p>
<p>Before Crisis is the prequel to the 1997 Sony PlayStation video game Final Fantasy VII,<br />
taking place during the six years prior to the events of that game.<br />
It involves the adventures of the Turks,<br />
a group of supporting characters featured in Final Fantasy VII.<br />
Before Crisis Story is set just after the War between Shinra and the Wutai Tribe.<br />
With the tribe now defeated and the peoples of Gaia now in need for materia and Mako,<br />
Shinra finds itself the dominant power in the world.<br />
There are those that disagree with the actions of Shinra.<br />
These are called AVALANCHE.<br />
The main story is the plot between the the AVALANCHE and Shinra,<br />
although more events occur and escalate.</p>
<p>There are a total of 25 episodes altogether, with the bonus episode titled: "Tseng's Side Story".<br />
This bonus is set prior to Before Crisis and talks about Tseng's past life.<br />
Towards the end of May,<br />
a special edition game mode; WEAPON mode, will be released,<br />
in which revolves around your character travelling the world and hunting down JADE WEAPON.<br />
This is the seventh weapon known in the Series of Final Fantasy VII along side: Ultimate Weapon,<br />
Diamond Weapon, Ruby Weapon, Emerald Weapon, Sapphire Weapon and Omega Weapon<br />
(gooshh, one ask from FF Freak ... <strong><em>WHEN</em></strong>)</p>
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<title><![CDATA[Beta/wczesne wersje gier]]></title>
<link>http://musiol.wordpress.com/?p=25</link>
<pubDate>Wed, 13 Feb 2008 19:27:55 +0000</pubDate>
<dc:creator>musiol</dc:creator>
<guid>http://musiol.wordpress.com/?p=25</guid>
<description><![CDATA[Jak wiadomo, zanim gra wyjdzie, z reguły jest wysyłana do magazynów, z reguły gry wychodzą do s]]></description>
<content:encoded><![CDATA[<p>Jak wiadomo, zanim gra wyjdzie, z reguły jest wysyłana do magazynów, z reguły gry wychodzą do sklepów takie jakie były, jedne się różnią troszkę, inne znacząco, a jedne wcale nie wychodzą, jedne z nich są bardziej znane (jak RE 1.5 czy Thrill Kill), inne mniej lub wcale. Poniżej wyłowiłem parę skanów z takich gier.<br />
Link do forum gdzie założyłem stosowny temat, za dużo byłoby kopiowania ;)<br />
<a href="http://squarezone.pl/forum/index.php?topic=2265.0">WWW</a></p>
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<title><![CDATA[PSP Crisis Core FFVII gets Euro date - March 25 (Updated)]]></title>
<link>http://tech84.wordpress.com/2008/01/18/psp-crisis-core-ffvii-gets-euro-date/</link>
<pubDate>Fri, 18 Jan 2008 09:53:23 +0000</pubDate>
<dc:creator>tech84</dc:creator>
<guid>http://tech84.wordpress.com/2008/01/18/psp-crisis-core-ffvii-gets-euro-date/</guid>
<description><![CDATA[ 
Square Enix has finally given Crisis Core Final Fantasy VII a European release date of &#8220;spr]]></description>
<content:encoded><![CDATA[<p><a rel="attachment wp-att-30" href="http://tech84.wordpress.com/2008/01/18/psp-crisis-core-ffvii-gets-euro-date/30/" title="crisis-core-final-fantasy-vii-20060922035603685.jpg"></a> <a rel="attachment wp-att-28" href="http://tech84.wordpress.com/2008/01/18/psp-crisis-core-ffvii-gets-euro-date/28/" title="playstation-premier-ffvii-crisis-core-images-20070717080447050.jpg"><img src="http://tech84.wordpress.com/files/2008/01/playstation-premier-ffvii-crisis-core-images-20070717080447050.jpg" alt="playstation-premier-ffvii-crisis-core-images-20070717080447050.jpg" /></a></p>
<p>Square Enix has finally given Crisis Core Final Fantasy VII a European release date of "spring".</p>
<p>For those unsure, this is the action RPG that caused PSP sales to multiply six times over in Japan last September.</p>
<p>Set before the renowned Final Fantasy VII, you play as Zack who works for SOLDIER, a military group run by an electric company busy at work on building a metropolis.</p>
<p>The game begins when you, Angeal and Sephiroth are sent to investigate the whereabouts of some missing SOLDIER members. Complications ensue.</p>
<p><a rel="attachment wp-att-30" href="http://tech84.wordpress.com/2008/01/18/psp-crisis-core-ffvii-gets-euro-date/30/" title="crisis-core-final-fantasy-vii-20060922035603685.jpg"><img src="http://tech84.wordpress.com/files/2008/01/crisis-core-final-fantasy-vii-20060922035603685.jpg" alt="crisis-core-final-fantasy-vii-20060922035603685.jpg" /></a></p>
<p>Crisis Core was among the first games announced for PSP, and its lengthy development means gorgeous visuals and cutscenes to put others to shame.</p>
<p>But its big selling point, the real-time and fast-paced battle system, is yet to be proven. Perhaps we needed more time with it, but when we saw it last May it felt fiddly and unconvincing.</p>
<p><a rel="attachment wp-att-29" href="http://tech84.wordpress.com/2008/01/18/psp-crisis-core-ffvii-gets-euro-date/29/" title="crisis-core-final-fantasy-vii-20070512014056916.jpg"><img src="http://tech84.wordpress.com/files/2008/01/crisis-core-final-fantasy-vii-20070512014056916.jpg" alt="crisis-core-final-fantasy-vii-20070512014056916.jpg" /></a></p>
<p>Could be wrong though - Japanese magazine Famitsu gave it a score of 35/40.</p>
<p>Stay tuned.. =)</p>
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<title><![CDATA[blah blah blah]]></title>
<link>http://unseelie.wordpress.com/2007/12/09/73256/</link>
<pubDate>Sun, 09 Dec 2007 14:11:00 +0000</pubDate>
<dc:creator>unseelie</dc:creator>
<guid>http://unseelie.wordpress.com/2007/12/09/73256/</guid>
<description><![CDATA[all i want is baked macaroni and cheese.
.. okay, so the cheese needs to be part gouda, it&#8217;s s]]></description>
<content:encoded><![CDATA[<p>all i want is baked macaroni and cheese.<br />
.. okay, so the cheese needs to be part gouda, it's still "just" macaroni and cheese.<br />
... anyway, it's something that just isn't in the kitchen in component form, argh.</p>
<p>ice cream sandwiches are good for us, bad for the cats.  it's ice cream, but there's no bowl; no bowl, no cat lickings.</p>
<p>became inspired and walked 3.5 miles with the occasional spastic running burst.  hoooora~<br />
felt like crying, had a clove and a shower instead.  i think i'm quite sure cat is just never going to talk to me again and that there's no whimper, no bang, and while i don't get the chewing out i wanted to avoid the result is that i get the big nothing.  zoot.  there it is.  nowhere.</p>
<p><i>early days:</i>  Rude suddenly realized that he would have to invest in a good pair of mirrored shades or else serve out his days of duty with a perpetual look of panicked awe visible in his eyes due to his new partner's boundless energy and measureless stupidity.  New partner- the squirreley red-head didn't know yet, and Rude's conscience wrestled with the fact that this would be his last opportunity to snuff him out before it became official.  Killing an annoying subordinate was one thing, killing a full-fledged Turk was unheard of, much less a partner. </p>
<p>"Tseng's waiting," he <s>strangled</s> managed to say, and pointed a <s>striking</s> shaking hand at the office door.</p>
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