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<channel>
	<title>gygax &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/gygax/</link>
	<description>Feed of posts on WordPress.com tagged "gygax"</description>
	<pubDate>Thu, 21 Aug 2008 06:12:40 +0000</pubDate>

	<generator>http://wordpress.com/tags/</generator>
	<language>en</language>

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<title><![CDATA[Gygax pasa al Nuremberg]]></title>
<link>http://todofichajes.wordpress.com/?p=160</link>
<pubDate>Mon, 28 Jul 2008 11:22:22 +0000</pubDate>
<dc:creator>Rubén</dc:creator>
<guid>http://todofichajes.wordpress.com/?p=160</guid>
<description><![CDATA[[por Rubén]
- El centrocampista suizo se marcha a Alemania para enrolarse en las filas de Nuremberg]]></description>
<content:encoded><![CDATA[<p style="text-align:justify;"><strong><span style="color:#ff6600;">[por Rubén]</span></strong></p>
<p style="text-align:justify;">- El centrocampista suizo se marcha a Alemania para enrolarse en las filas de Nuremberg, conjunto que jugará esta temporada en la segunda división germana. Daniel Gygax llega procedente del Metz, club que se ha ingresado algo más de 1,5 millones de euros, firma con los alemanes hasta el próximo 2010.</p>
<p style="text-align:justify;">- Daniel Gygax tiene 26 años y ha jugado 35 partidos con Suiza. Sus equipos han sido Zurich, Wintherthur, Aarau, Lille y Metz.</p>
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<title><![CDATA[Svizzera - Rep. Ceca (0-1), Esordio sfortunato per la Svizzera]]></title>
<link>http://ben21sblog.wordpress.com/?p=475</link>
<pubDate>Sun, 08 Jun 2008 13:35:24 +0000</pubDate>
<dc:creator>Ben21</dc:creator>
<guid>http://ben21sblog.wordpress.com/?p=475</guid>
<description><![CDATA[

La Repubblica Ceca fa il colpaccio e punisce la Svizzera con il primo tiro in porta. Primo tempo n]]></description>
<content:encoded><![CDATA[<p><a href="http://ben21sblog.files.wordpress.com/2008/06/svizzera-repubblicaceca1.jpg"><img class="alignnone size-full wp-image-536" src="http://ben21sblog.wordpress.com/files/2008/06/svizzera-repubblicaceca1.jpg" alt="" width="400" height="99" /></a></p>
<p><a href="http://ben21sblog.files.wordpress.com/2008/06/svizzera-repceca1.jpg"><img src="http://ben21sblog.wordpress.com/files/2008/06/svizzera-repceca1.jpg" alt="" width="400" height="225" class="alignnone size-full wp-image-706" /></a></p>
<p>La <strong>Repubblica Ceca</strong> fa il colpaccio e punisce la <strong>Svizzera</strong> con il primo tiro in porta. Primo tempo noioso e statico, secondo tempo vivace e più aperto. Sfortunati gli svizzeri, Repubblica Ceca compatta e "più squadra".</p>
<p><!--more--></p>
<p>La <strong>Svizzera</strong> meritava molto, ma molto di più, ed è stata anche sfortunata con quella traversa presa da <strong>Volanthen</strong>, e con l'<strong>infortunio di Frei</strong>, fin a quel momento unico che era riuscito a tirare in porta di entrambe le squadre. Primo tempo noioso, bloccato, le due squadre non sono proprio votate all'attacco e si temono, la Svizzera però ha il pubblico dalla sua parte ed attacca benissimo sulla destra con l'ottimo Behrami, giostrato da un <strong>centrocampo di grande qualità</strong> con l'udinese Inler e il bravissimo Barnetta (si dice nel mirino della Roma, sarebbe un buon acquisto). La Repubblica Ceca invece con tranquillità si difende, anche grazie alla grande esperienza dei 4 "italiani" schierati in campo, su tutti sicuramente <strong>Ujfalusi, maestoso, e migliore in campo.</strong></p>
<p>Secondo tempo più vivace, la <strong>Svizzera</strong> capisce di potercela fare ma l'infortunio di Frei è un brutto colpo. Entra <strong>Yakin</strong> che si rivela un buon ricambio, da mobilità all'attacco, ma <strong>Streller</strong> è veramente inguardabile e non ne azzecca una. Così nel momento migliore della Svizzera segna la Repubblica Ceca con un bel gol di Sverkos, subentrato allo statico Koller. Così la Repubblica Ceca cambia completamente faccia, anche perchè sembrava troppo <strong>Koller-dipendente</strong> nel primo tempo. La Svizzera comunque attacca ma non c'è niente da fare. Serata storta per i padroni di casa, che si non si possono neanche consolare, visto che anche il miglior uomo si è infortunato.</p>
<p>Ottimi gli "italiani" in campo, forse solo <strong>Rozenhal </strong>un pò intimidito, pericoloso <strong>Behrami</strong>, regista <strong>Inler</strong>, mi è piaciuto moltissimo <strong>Barnetta</strong>, ripeto, ma anche buoni gli esterni <strong>Plasil</strong> e <strong>Jarolim</strong>. Parte bene la Repubblica Ceca, che però dovrà vedersela con il Portogallo di Ronaldo mercoledì.</p>
<p><strong>SVIZZERA - REPUBBLICA CECA  0-1</strong><br />
<strong><br />
SVIZZERA (4-4-2)</strong>: Benaglio; Lichtsteiner (30'st Vonlanthen), Senderos, Muller, Magnin; Behrami (39'st Derdiyok), Inler, Fernandes, Barnetta; Streller, Frei (1'st Hakan Yakin). In panchina: Zuberbuhler, Jakupovic, Djourou, Huggel, Cabanas, Grichting, Gygax, Spycher, Degen. Allenatore: Kuhn</p>
<p><strong>REPUBBLICA CECA (4-5-1)</strong>: Cech; Grygera, Rozehnal, Ujfalusi, Jankulovski; Sionko (38'st Vlcek), Polak, Galasek, Jarolim (43'st Kovac), Plasil; Koller (12'st Sverkos). In panchina: Blazek, Zitka, Fenin, Kadlec, Baros, Matejovsky, Sivok, Skacel. Allenatore: Bruckner 6</p>
<p><strong>ARBITRO</strong>: Rosetti (Ita)</p>
<p><strong>RETE</strong>: 25'st Sverkos</p>
<p><strong>NOTE</strong>: pomeriggio sereno, terreno in ottime condizioni, spettatori 33.433. Ammoniti: Magnin, Vonlanthen, Barnetta. Angoli: 6-3 per la Svizzera. Recupero: 1'; 3' 1'</p>
<p><a href="http://www.rai.it/dl/RaiSport/ContentSet-778a4bd8-2e10-4fa7-8aaa-cfebd3f576f9.html">Cronaca della partita.</a></p>
<p>Foto (<em>come al solito, sono i diritti della immagini sono dei rispettivi proprietari</em>):<br />
[gallery]</p>
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<title><![CDATA[D&amp;D, Old School Style]]></title>
<link>http://anjilslaire.wordpress.com/?p=34</link>
<pubDate>Tue, 06 May 2008 03:02:03 +0000</pubDate>
<dc:creator>anjilslaire</dc:creator>
<guid>http://anjilslaire.wordpress.com/?p=34</guid>
<description><![CDATA[I haven&#8217;t played D&amp;D for years, since I was probably 19 or so. That&#8217;s nearly two dec]]></description>
<content:encoded><![CDATA[<p>I haven't played D&#38;D for years, since I was probably 19 or so. That's nearly two decades, but it still hits a certain nostalgic spot for me. I used to have all of the original <a href="http://en.wikipedia.org/wiki/Editions_of_Dungeons_%26_Dragons#Advanced_Dungeons_.26_Dragons" target="_blank">Advanced Dungeons &#38; Dragons</a> hardback books, <a href="http://en.wikipedia.org/wiki/Image:DungeonMasterGuide4Cover.jpg" target="_blank">DM's Guide</a>, <a href="http://en.wikipedia.org/wiki/Image:PlayersHandbook8Cover.jpg" target="_blank">Player's Handbook</a>, <a href="http://en.wikipedia.org/wiki/Image:MonsterManual-1stEdAD%26D-Cover.jpg" target="_blank">Monster Manual</a>, <a href="http://en.wikipedia.org/wiki/Deities_%26_Demigods" target="_blank">Deities &#38; Demigods</a>, and much <a href="http://en.wikipedia.org/wiki/Image:FiendFolioCover.jpg" target="_blank">more</a>.</p>
<p>I've mentioned previously how D&#38;D sparked my imagination &#38; love of books, but when the recent news reports that Wizards is releasing a new version, I breezed over it and realized something: My fond memories are from AD&#38;D. I loved the variety of dice, the homegrown feel of everything. The game, the franchise, has evolved into this d20 <em>thing</em> that is reported to be nothing like what I remember. It makes me more than a bit sad; I am heartbroken that I didn't keep those old hardbacks books if for nothing more than nostalgia.</p>
<p>Enter <a title="old school baby!" href="http://www.knights-n-knaves.com/osric/" target="_blank">OSRIC.</a> the Old School Reference and Index Compilation. This compiles the old AD&#38;D rules into a new volume, free of charge. You can continue playing the (best) version of the game you want. Even though it's unlikely I'll ever play again, I'm ecstatic that these core instructions will continue to be available. Apparently, its been ruled that rules are not copyrightable, so a few changes to exclude some trademarks and these folks are set. You can even order a printed set for a nominal fee. Go check it out.</p>
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<title><![CDATA[Dungeon Master: The Life and Legacy of Gary Gygax]]></title>
<link>http://mxyzplk.wordpress.com/?p=161</link>
<pubDate>Mon, 28 Apr 2008 15:58:27 +0000</pubDate>
<dc:creator>mxyzplk</dc:creator>
<guid>http://mxyzplk.wordpress.com/?p=161</guid>
<description><![CDATA[Wired Magazine has published an excellent article on the life of the departed co-creator of D&amp;D]]></description>
<content:encoded><![CDATA[<p>Wired Magazine has published <a href="http://www.wired.com/gaming/virtualworlds/news/2008/03/ff_gygax?currentPage=all" target="_blank">an excellent article</a> on the life of the departed co-creator of D&#38;D, Gary Gygax.   His passing has generated a surprising amount of coverage from the media; just goes to show how far the influence of gaming has spread, really.   (I just saw an animated Gygax in a Futurama episode last week!)  For more, check out these older posts of mine: </p>
<ul>
<li><a href="http://mxyzplk.wordpress.com/2008/03/04/gary-gygax-passes-away/" target="_self">Gary Gygax Passes Away</a></li>
<li><a href="http://mxyzplk.wordpress.com/2008/03/25/more-gygax-retrospective/" target="_self">More Gygax Retrospective</a></li>
<li><a href="http://mxyzplk.wordpress.com/2008/03/16/the-old-grey-lady-on-the-old-grey-gamer/" target="_blank">The Old Grey Lady on EGG</a></li>
</ul>
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<title><![CDATA[Newton D&amp;D developer Matt Howe talks dice-rolling]]></title>
<link>http://newtonpoetry.wordpress.com/?p=279</link>
<pubDate>Thu, 17 Apr 2008 12:00:33 +0000</pubDate>
<dc:creator>davelawrence8</dc:creator>
<guid>http://newtonpoetry.wordpress.com/?p=279</guid>
<description><![CDATA[With the death of Dungeons and Dragons co-creator Gary Gygax, what better tribute could a Newton use]]></description>
<content:encoded><![CDATA[<p><a href='http://newtonpoetry.files.wordpress.com/2008/04/planning.jpg'><img src="http://newtonpoetry.wordpress.com/files/2008/04/planning.jpg" alt="Newton can be a useful tool for role-players" width="385" height="327" class="alignnone size-full wp-image-280" /></a><BR><BR>With the <A href="http://news.bbc.co.uk/1/hi/entertainment/7278927.stm">death of Dungeons and Dragons co-creator Gary Gygax</a>, what better tribute could a Newton user pay than to use the MessagePad as a tool during games?<BR><BR>Thankfully, Matt How (aka, "Papa Duck") has developed programs for that very purpose.<BR><BR>Matt has created Newton Dice Roller and a Newton D&#38;D spells ebook - both are available, with source code, on his <a href="http://home.comcast.net/~mhowe41/">Papa Duck page</a> for free.<BR><BR>Matt was kind enough to e-mail me more information about his Newton D&#38;D projects.<BR><BR>"I have used electronic devices to support my role playing games since pretty much the beginning," Matt told me.  <!--more-->"I was playing with a <a href="http://en.wikipedia.org/wiki/Zire">Palm Zire</a> for awhile and while searching the web for Palm based applications, I found a number of fancy dice rollers. These allowed you to set up combinations of dice and save them under a specific character name. Well I quickly outgrew the Zire but I liked the dice rollers. So I set down over a couple of evenings and created a character specific programmable dice roller for the Newton."<BR><BR>Matt says he's used everything from a <a href="http://oldcomputers.net/ts1000.html">Timex Sinclair</a> to Atari and PCs.  "But mostly I have created all manner of automated character sheets," he says.<BR><BR><a href='http://newtonpoetry.files.wordpress.com/2008/04/dice.jpg'><img src="http://newtonpoetry.wordpress.com/files/2008/04/dice.jpg" alt="Matt\&#39;s Newton die-rolling program" width="236" height="282" class="alignnone size-full wp-image-281" /></a><BR><BR>Matt's <a href="http://home.comcast.net/~mhowe41/Software/dice.htm">dice roller</a> works by compiling five pages of character stats automatically through nine dice rolls, after a character is created.<BR><BR>"I usually set up a page for melee attacks, one for ranged attacks, another for skill checks, etc.," Matt says on his site.  "Then the next time I play that character I just need to reload it to be ready to play." <BR><BR>Matt's <a href="http://home.comcast.net/~mhowe41/Software/spells.htm">ebook</a> is made from Wizards of the Coast's <a href="http://www.wizards.com/default.asp?x=d20/article/srd35">3.5 System Reference Document</a> (SRD).<BR><BR>Matt has been interested in programming since the Timex Sinclair days, he says, and now it's his career - supplying accounting software to security firms.<BR><BR>"So it was only natural that I would start to program for the Newton," he says.  "I started with NS Basic but eventually went to NTK for the speed and universal deployment. I have made a number of small application along the way but my long term goal and on going project is Ladle. Ladle will be an application that will sync a Newton to Windows XP and Vista running the latest versions of Outlook."<BR><BR>He says the Newton still has "the most bang for the buck," especially since - for $150 or so - you get a capable, portable computer.  Matt thinks the availability of software and the convenient screen size and battery life make the MessagePad still relevant.  As for himself, Matt uses his Newton for record-keeping for several organizations he's involved with, Bible-reading software, e-mail and web surfing, and mapping for travel.<BR><BR>"Suffice it to say, I carry my Newton everywhere I go and pull it out constantly," he says.  "When I arrive at work, it is the first thing placed on my desk."<BR><BR>Matt thinks that more and more people are leaving the Newton platform, but thinks they should reconsider.<BR><BR>"I think that the Newton is still viable. Mostly it lacks in the internet area. But in all other areas it still excels," he says.  "I think that people should consider keeping their Newton and possibly adding a internet device of some type. I carry a Nintendo DS to supplement the Newton in web browsing. But the Newton is still my primary portable computer."<BR><BR>Thanks to developers like Matt, the Newton can remain a viable option for folks on the go.  And for first-level Elf Mages needing a set of stats to get them started.<BR><BR>Be sure to check out Matt's other Newton software projects, like his <a href="http://home.comcast.net/~mhowe41/Software/newton_dump.htm">Newton Dump</a> and <a href="http://home.comcast.net/~mhowe41/Software/holidays.htm">Newton Holidays</a>, all available for free.</p>
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<title><![CDATA[Gary Gygax, Penny Arcade, yada yada]]></title>
<link>http://digitalboy75.wordpress.com/?p=80</link>
<pubDate>Mon, 07 Apr 2008 16:44:59 +0000</pubDate>
<dc:creator>digitalboy75</dc:creator>
<guid>http://digitalboy75.wordpress.com/?p=80</guid>
<description><![CDATA[Sometimes I&#8217;m a bit behind in the posts&#8230;I&#8217;m sure every geek knows that Gary Gygax ]]></description>
<content:encoded><![CDATA[<p>Sometimes I'm a bit behind in the posts...I'm sure every geek knows that Gary Gygax failed his last save last month. Yes, that's a tacky joke...but aren't all gamer's full of the jokes you only laugh out in the company of other nerds? I think we're probably one of the groups most likely to enjoy self deprecating humor. Because who can't find fight Giant Space Hamsters, or wield Vorpal swords, or get upset over who touches their dice without laughing at least a little bit at the guy next to you who dresses up on weekends in tights. Anyhow, I did come across this great Penny Arcade post, which brought a sad tear to my eye as I laughed.</p>
<p><img src="http://www.penny-arcade.com/images/2008/20080304.jpg" alt="" width="550" height="692" /></p>
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<title><![CDATA[R.I.P. Gary Gygax]]></title>
<link>http://nyvision.wordpress.com/?p=711</link>
<pubDate>Mon, 07 Apr 2008 11:31:11 +0000</pubDate>
<dc:creator>Nyarla</dc:creator>
<guid>http://nyvision.wordpress.com/?p=711</guid>
<description><![CDATA[Es gibt Menschen in meinem Leben, die eine dauerhafte Veränderung in der Art und Weise zu denken be]]></description>
<content:encoded><![CDATA[<p>Es gibt Menschen in meinem Leben, die eine dauerhafte Veränderung in der Art und Weise zu denken bei mir hinterlassen haben. Einer davon ist <span style="text-decoration:underline;"><a href="http://de.wikipedia.org/wiki/Gary_Gygax">Gary Gygax</a></span>.</p>
<p>Ich erfuhr von seinem Tod irgendwo im Zug, Süddeutsche Zeitung glaub ich, die mein Gegenüber hochhielt. Links unten ein Dreizeiler "Gary Gygax verstorben".</p>
<div><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/8RWqf4QGCa4'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/8RWqf4QGCa4&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></div>
<p>Sein <span style="text-decoration:underline;"><a href="http://de.wikipedia.org/wiki/Dungeons_&#38;_Dragons">D&#38;D</a></span> und noch viel mehr <span style="text-decoration:underline;"><a href="http://www.wizards.com/default.asp?x=dnd/dnd/downloads">AD&#38;D</a></span> waren für mich die Einstiegsdroge zum <span style="text-decoration:underline;"><a href="http://de.wikipedia.org/wiki/Pen-&#38;-Paper-Rollenspiel">Rollenspiel</a></span> (und sorgten dafür, dass ich in jungen Jahren schon über einen Wortschatz verfügte, den mein Englischlehrer als "blumig" bezeichnete). Danach kamen viele andere Systeme, sei es nun das von mir sehr verehrte <em><a href="http://de.wikipedia.org/wiki/Call_of_Cthulhu_(Rollenspiel)">Call Of Cthulhu</a></em> oder eher unbekannte Perlen wie das <em><a href="http://de.wikipedia.org/wiki/Warhammer-Fantasy-Rollenspiel">WHFRPG</a></em><span style="text-decoration:underline;">.</span> Aber am Anfang stand Gary Gygax und D&#38;D.</p>
<p>Gary Gygax verstarb mit 69.</p>
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<title><![CDATA[E' morto Gygax, creatore di D&amp;D]]></title>
<link>http://dungeonsitalia.wordpress.com/?p=7</link>
<pubDate>Mon, 31 Mar 2008 18:40:38 +0000</pubDate>
<dc:creator>dungeonsitalia</dc:creator>
<guid>http://dungeonsitalia.wordpress.com/?p=7</guid>
<description><![CDATA[Il 5 marzo scorso è scomparso Gygax, inventore di Dungeons and Dragons. Un nome un programma.leggi ]]></description>
<content:encoded><![CDATA[<p>Il 5 marzo scorso è scomparso Gygax, inventore di Dungeons and Dragons. Un nome un programma.<a href="http://www.corriere.it/cronache/08_marzo_05/morto_gigax_dungeons_dragons_c184f87c-ea85-11dc-8a30-0003ba99c667.shtml">leggi l'articolo apparso sul Corriere</a></p>
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<title><![CDATA[More Gygax Retrospective]]></title>
<link>http://mxyzplk.wordpress.com/?p=119</link>
<pubDate>Wed, 26 Mar 2008 01:22:36 +0000</pubDate>
<dc:creator>mxyzplk</dc:creator>
<guid>http://mxyzplk.wordpress.com/?p=119</guid>
<description><![CDATA[A couple fun things in the wake of Gygax&#8217; passing.  One, this huge D20 on the MIT campus (co]]></description>
<content:encoded><![CDATA[<p>A couple fun things in the wake of <a href="http://mxyzplk.wordpress.com/2008/03/04/gary-gygax-passes-away/">Gygax' passing</a>.  One, this <a target="_blank" href="http://www-tech.mit.edu/V128/N14/graphics/gygax.html">huge D20 on the MIT campus</a> (courtesy <a target="_blank" href="http://www.fark.com">FARK</a>). </p>
<p> Also, an unexpected place for retrospectives on Gygax - various Presbyterian pastors!  (Thanks to the Mad Doctor for these.)</p>
<ul>
<li><a href="http://www.baylyblog.com/2008/03/gary-gygax-a-la.html">http://www.baylyblog.com/2008/03/gary-gygax-a-la.html</a></li>
<li><a href="http://cyrillucar.blogspot.com/2008/03/goodbye-gary-gygax.html">http://cyrillucar.blogspot.com/2008/03/goodbye-gary-gygax.html</a></li>
</ul>
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<title><![CDATA[The Old Grey Lady on the Elder God of Gaming]]></title>
<link>http://mxyzplk.wordpress.com/?p=111</link>
<pubDate>Sun, 16 Mar 2008 13:48:28 +0000</pubDate>
<dc:creator>mxyzplk</dc:creator>
<guid>http://mxyzplk.wordpress.com/?p=111</guid>
<description><![CDATA[The New York Times, in last Sunday&#8217;s edition, published a nice article from Adam Rogers of Wi]]></description>
<content:encoded><![CDATA[<p>The New York Times, in last Sunday's edition, published <a target="_blank" href="http://www.nytimes.com/2008/03/09/opinion/09rogers.html?_r=1&#38;em&#38;ex=1205208000&#38;en=4fdfa84c4887a6f4&#38;ei=5070&#38;oref=slogin">a nice article </a>from Adam Rogers of Wired about D&#38;D, E. Gary Gygax, and how D&#38;D informs so much of modern geek culture (which is steadily taking over mainstream culture).  They have a <a target="_blank" href="http://graphics8.nytimes.com/images/2008/03/09/opinion/09opart.large.gif">big fun flowchart</a> to follow your own journey of geekiness, too!</p>
<p align="center"><a target="_blank" href="http://graphics8.nytimes.com/images/2008/03/09/opinion/09opart.large.gif"><img border="0" width="400" src="http://graphics8.nytimes.com/images/2008/03/09/opinion/09opart.large.gif" alt="Geek Flowchart" height="402" /></a></p>
<p align="center"><a target="_blank" href="http://graphics8.nytimes.com/images/2008/03/09/opinion/09opart.large.gif">(click to enlarge)</a></p>
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<title><![CDATA[What Dungeons &amp; Dragons Can Teach Us About HR Metrics]]></title>
<link>http://terryfield.wordpress.com/?p=31</link>
<pubDate>Tue, 11 Mar 2008 17:46:28 +0000</pubDate>
<dc:creator>Bill Gilmyers</dc:creator>
<guid>http://terryfield.wordpress.com/?p=31</guid>
<description><![CDATA[The passing of Gary Gygax last week at the age of 69 was little noticed by the HR Analytics and Work]]></description>
<content:encoded><![CDATA[<p><span style="font-size:9pt;line-height:115%;font-family:'Verdana','sans-serif';">The passing of Gary Gygax last week at the age of 69 was little noticed by the HR Analytics and Workforce Planning community.<span>  </span>This is entirely understandable given that, with the exception of those of us who were geeky teenage boys in the mid-1980s, most people don’t know who Gary Gygax was.  Still, there are interesting connections that can be drawn between HR’s push to develop standard and useful metrics with the efforts of Gygax to do the same for the worlds of swords and sorcery in creating the seminal fantasy role-playing game, <i>Dungeons &#38; Dragons</i>.  </span></p>
<p><span style="font-size:9pt;line-height:115%;font-family:'Verdana','sans-serif';"></span><span style="font-size:9pt;line-height:115%;font-family:'Verdana','sans-serif';">The fundamental challenge of HR analytics has always been to figure out how to quantify the seemingly unquantifiable.  </span><span style="font-size:9pt;line-height:115%;font-family:'Verdana','sans-serif';">Human behavior, the reasoning goes, is too complex and varied to lend itself to the same rigorous quantitative analysis employed by the practitioners of Finance, Accounting and Operations Management.<span>  </span>For many organizations, surveys are the beginning and end when it comes to understanding their workforces.<span>  </span>Unable to objectively monitor and measure key human capital trends, HR executives effectively throw up their hands and look to the employees themselves to tell them what’s going on with their businesses.  </span></p>
<p><span style="font-size:9pt;line-height:115%;font-family:'Verdana','sans-serif';"></span><span style="font-size:9pt;line-height:115%;font-family:'Verdana','sans-serif';">And yet what may seem an impossible endeavor from one perspective often seems intuitively obvious in hindsight.<span>  </span>It was undoubtedly extremely difficult to monitor and compare the financial performance of companies before the advent of GAAP, but now no one would question the intrinsic role they play in allowing analysts to monitor the health and valuations of publicly traded organizations.<span>  </span>The drive to standardize financial accounting continues apace, with FASB and IASB collaborating to construct international accounting standards that can be used on a global basis.</span></p>
<p><span style="font-size:9pt;line-height:115%;font-family:'Verdana','sans-serif';"></span><span style="font-size:9pt;line-height:115%;font-family:'Verdana','sans-serif';">Which brings us back to Mr. Gygax.<span>  </span>As Jonathan Rubin writes in the </span><a target="_blank" href="http://www.slate.com/id/2185914/"><span style="font-size:9pt;line-height:115%;font-family:'Verdana','sans-serif';"><font color="#800080">March 6 issue of Slate Magazine</font></span></a><span style="font-size:9pt;line-height:115%;font-family:'Verdana','sans-serif';"> “Perhaps his essential contribution was to develop a way to translate physical characteristics into numbers. An American Gladiator, for example, might have a "strength" of 18, while a Woody Allen-like character might have a four… It was also his idea to create "levels" and "experience points," allowing a character to become more skilled as you spend more time with the game.”<span>  </span>Just as GAAP provide a framework for “keeping score” financially, Dungeons &#38; Dragons took the fantasy worlds of J.R.R. Tolkien and H.P. Lovecraft and operationalized them with the development of key measures that all players could understand and agree upon.</span></p>
<p><span style="font-size:9pt;line-height:115%;font-family:'Verdana','sans-serif';"></span><span style="font-size:9pt;line-height:115%;font-family:'Verdana','sans-serif';">The implications for human capital metrics are twofold.<span>  </span>First, the metrics and measurements that can be used to evaluate a company’s success are out there, waiting to be discovered and standardized.  Once identified, these metrics will also seem intuitively obvious in hindsight even though they are clearly not in foresight.  Second and more important- if designed properly, these metrics can, and will, be used by all publicly traded companies to monitor the performance of their workforces and report back to the analysts on Wall St.<span>  </span>Just as Gygax’ gaming system laid the groundwork for virtually every fantasy game that followed, including the immensely popular (and profitable) World of Warcraft, so too will a coherent and standard system of human capital metrics undergird how companies monitor and report on their workforces.</span></p>
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<title><![CDATA[His People Were Weird and had Stars in their Beards: Gary Gygax R.I.P]]></title>
<link>http://stephenhero.wordpress.com/?p=90</link>
<pubDate>Tue, 11 Mar 2008 00:12:16 +0000</pubDate>
<dc:creator>stephenhero</dc:creator>
<guid>http://stephenhero.wordpress.com/?p=90</guid>
<description><![CDATA[[Ciaran Daly, reporting]
As some of you may have heard, Gary Gygax, the father of Dungeons &amp; Dra]]></description>
<content:encoded><![CDATA[<p>[Ciaran Daly, reporting]</p>
<p><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;">As some of you may have heard, Gary Gygax, the father of Dungeons &#38; Dragons, lost his last Hit Point/failed his Saving Throw vs Death a few days ago at his home in Wisconsin.  Geeks everywhere observed a moment of silence.  I really wasn’t expecting to hear that much about it, but then bam!--there it was on the front page of CNN.com.  Hell, the guy is getting more ink then William F. Buckley at this point, which got me thinking:  Could the hobby myself and my troubled loner/nerd buddies used in high school to <a href="http://video.google.com/videoplay?docid=7521044027821122670">Save Us From Girls</a> really have had that much of an impact?  </span></font></p>
<p><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;"></span></font><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;"> </span></font><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;">I mean, you didn’t exactly brag about your weekly D&#38;D session in mixed company back then.  Hell, I’m not bragging about mine now (<i><span style="font-style:italic;">and for your information it’s <a href="http://www.sjgames.com/gurps/">GURPS</a> we play, you twenty sided die chucking Philistines – a real nerd’s game</span></i>).  As the old saying goes, all the world’s lonely think their loneliness is unique.  Most of us played the game in a Secret Pit of Shame (<i><span style="font-style:italic;">that’s the rents’ basement, for those of you watching at home</span></i>).  Getting an invite to that secret club was pretty hard.  You couldn’t ask just any outcast – high school was harsh enough for most of us without risking the added ostracism of the dreaded “D&#38;D Nerd” tag.  And you never knew which parent or teacher might have got the loony idea that instead of drinking too much Mountain Dew and laughing at Andrew because his character was eaten by a Tyrannosaurus while he was in the bathroom (<i><span style="font-style:italic;">“Rough break Andy!”  “You FUCKERS!”</span></i>), you were in fact summoning Beelzebub using your dog-eared copy of the Dungeon Master’s Guide and maybe a Ouija Board for backup.  </span></font></p>
<p><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;">It turns out a hell of a lot more people must have been doing this thing than we thought.</span></font><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;"> </span></font><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;">Fast forward from Gygax' invention of the game with co-author Dave Arneson in 1974, and Dungeons &#38; Dragons and its offshoots are a multibillion dollar industry.  Ok, the movies were unbelievably bad.   Not even fun bad (</span></font><i><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;">rent-a-Brit gravitas of Jeremy Irons notwithstanding</span></font></i><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;">).  And don't get me started about the cartoon.  But the LoTR movies were brilliant (<i><span style="font-style:italic;">Legolas’ extreme sports moments aside</span></i>).  If not for Gygax, I’d bet the farm they wouldn’t have happened.  And tell the truth, ye geeks of America (<i><span style="font-style:italic;">nay, the world!</span></i>) – if you had known the future would be a place where you could have your very own lovingly rendered 3d Level 70 Blood Elf Paladin capable of busting into the <i><span style="font-style:italic;">actual dance routine from Napoleon Dynamite at any moment </span></i>– you would have cursed your own mothers for having you too soon (<i><span style="font-style:italic;">I may own a copy of World of Warcraft.  Ok, it may be the Collector’s Edition – don’t look at me that way: it came with an art book, a soundtrack CD and a virtual pet baby netherdrake.  Having read what I just wrote, I may have to shoot myself</span></i>).  </span></font></p>
<p><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;"></span></font><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;">It’s a strange, beautiful new world we live in where a guy can have his career launched instead of buried for playing Aragorn.  Saying the name  “Aragorn” aloud when I was in high school was like walking down the hall with a sign that said “wedgie me, and hard”. Hobbits were girl repellant. Years later, the month Fellowship of the Ring came out on DVD, I watched it on a lucky first date with a smoldering redhead that ended with Viggo's life-size cardboard cutout gazing sternly down upon the bed of sin.  That's a far cry from the mix of pride and dread I felt when one of my best friends signed my yearbook in Elvish (<i>"Have thee a bitchin Summer, dude!"</i>).  Mark Hamill? He’s crying in his apartment right now over all this, don’t think he isn’t.</span></font><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;"> </span></font><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;"> </span></font><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;"></span></font></p>
<p><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;">And before you start with your smug comments, more than a few indie rockers of my acquaintance know from a polyhedral die.  I’ll out you fuckers in a second, don’t think I won’t.  Quake in your skinny jeans, furtive hipster RPGers: your $50 haircuts and vinyl collections cannot hide you now.</span></font><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;"> Of course, while the skinny jeans set might not always cop to it, the sound guys, bartenders and doormen of the world have no such misplaced scruples.  I just finished playing a show at the Triple Rock with Great Lakes Myth Society--a band that name checks the ur-Jethro Tull, British band Fairport Convention, as an influence - and by the time we were done loading out I knew which server half the staff at the Triple Rock played WoW on (<i>Horde side, before you ask: and don't act surprised</i>).</span></font><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;"></span></font></p>
<p><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;">But really, if the outpouring of love for Gygax this week (<i>I mean, uberhip indie web comic </i><a href="http://achewood.com/index.php?date=03062008">Achewood </a><i>even got in on it</i>) is an indication of anything, it’s that perhaps all this shame, faux or not, is misplaced. This crap is a huge part of popular culture now, and it's a fun part of it.  And it's older than you think.  How many times have you sung along to Robert Plant wailing "in the darkest depths of Mordor"? And was it ironic <i>every</i> time?  If so, I'm a little sorry for you.  You don’t think Marc Bolan is maybe tossing a polyhedron somewhere while he’s riding his white swan?  Ok, maybe not, but if you can’t imagine it you’ve never had the universe reclining in your hair my friend.  D&#38;D and psych rock go together like warlocks and Flying Vs.  So conquer your fear.  Get together with your friends.  Put on some Wolves in the Throne Room or Mastodon and roll up an imaginary sword-swinging barbarian (or barbarianette) and name him Crud.  Or Thud.  Or whatever. Let's not be humanocentric, roll up a <a href="http://www.sjgames.com/gurps/books/Goblins/">goblin</a>.  Bring a six pack – you’re old enough to drink and do dungeons at the same time.  <i><span style="font-style:italic;"></span></i></span></font></p>
<p><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;"><i><span style="font-style:italic;">You can even bring girls.</span></i></span></font><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;"> </span></font><font face="Arial" size="2"><span style="font-size:10pt;font-family:Arial;"></span></font></p>
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<title><![CDATA[Birthday Haiku!]]></title>
<link>http://coffeenight.wordpress.com/?p=37</link>
<pubDate>Mon, 10 Mar 2008 21:13:06 +0000</pubDate>
<dc:creator>butchrobotpope</dc:creator>
<guid>http://coffeenight.wordpress.com/?p=37</guid>
<description><![CDATA[
Narcissus - the birth flower for March.  Aptly named, for all you Pisces/Aries types?

a birthday ]]></description>
<content:encoded><![CDATA[<div style="text-align:center;"><img src="http://upload.wikimedia.org/wikipedia/commons/e/ec/Daffodills_%28Narcissus%29_-_25.jpg" height="120" width="160" /></div>
<p align="center"><i>Narcissus - the birth flower for March</i>.  <i>Aptly named, for all you Pisces/Aries types?<br />
</i></p>
<p>a birthday so sweet<br />
for the girl with the pink hat<br />
with the short short hair</p>
<blockquote><p>effervescent pink<br />
happy birthday,  sexy bitch<br />
you're all kinds of old!</p></blockquote>
<p>I'm a birthday cat<br />
please rub my fuzzy belly<br />
rub it now or DIE!</p>
<blockquote><p>wee baby kittens<br />
jumping and playing with stuff<br />
endless soft touches</p></blockquote>
<p>birthdays are like sex<br />
wet, sticky and sometimes hot<br />
baby kitten pie</p>
<blockquote><p>you are the killer<br />
of all that is Hobbit-like<br />
magic and whispers</p></blockquote>
<p>life spinning you by<br />
like sand through the hourglass bitch<br />
that's what it's about</p>
<blockquote><p>pie, pie, pie and cake!<br />
benedict and such happy<br />
Hobbits are skittles</p></blockquote>
<p>I can't pretend that any of that makes any sense, but that's you problem.  Oh, did you want some logic and formalism with your surreal poetry?  Maybe if you cry hard enough, Salvador Dali will come by and slap you with a fish.  Or maybe a tiny painting of a fish.  That'll teach you.  CURB YOUR EXPECTATIONS! {[,]l[,]}</p>
<p>Um, I mean... I hope you liked those.   Yeah.</p>
<p>-BRP</p>
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<title><![CDATA[Oh God! It's all true!!]]></title>
<link>http://vonnt.wordpress.com/?p=71</link>
<pubDate>Mon, 10 Mar 2008 19:34:15 +0000</pubDate>
<dc:creator>vonnt</dc:creator>
<guid>http://vonnt.wordpress.com/?p=71</guid>
<description><![CDATA[
So, following the death of Gygax The New York Times published this handy chart of the life of a gee]]></description>
<content:encoded><![CDATA[<div style="text-align:center;"><a href="http://vonnt.wordpress.com/files/2008/03/chart.jpg" title="chart.jpg"><img src="http://vonnt.wordpress.com/files/2008/03/chart.jpg" alt="chart.jpg" /></a></div>
<p>So, following the death of Gygax The New York Times published <a href="http://graphics8.nytimes.com/images/2008/03/09/opinion/09opart.large.gif" target="_blank">this handy chart</a> of the life of a geek.</p>
<p>It's pretty spot on. Dune, Lolcats, blogging about diagrams, HP early adopter, Mountain Dew, Neuromancer...Yeah.</p>
<p>Again. I do have a girlfriend.</p>
<p>And yes, I do obsessively check my page stats. The internet is a dungeon. I ROLL TWENTIES.</p>
<p>...not really, its more of a critical fumble.</p>
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<title><![CDATA[Flotsam &amp; Jetsam XIII]]></title>
<link>http://mintyblonde.wordpress.com/?p=1030</link>
<pubDate>Mon, 10 Mar 2008 12:03:32 +0000</pubDate>
<dc:creator>mintyblonde</dc:creator>
<guid>http://mintyblonde.wordpress.com/?p=1030</guid>
<description><![CDATA[ 
Do you like my new flat? It was a bitch to get planning permission, let me tell you. Anyway, fir]]></description>
<content:encoded><![CDATA[<p> <img src="http://mintyblonde.wordpress.com/files/2008/01/half-life.thumbnail.jpg" alt="half-life.jpg" /></p>
<p>Do you like my new flat? It was a bitch to get planning permission, let me tell you. Anyway, first miscellaneous post of the year, just a few things that have been hanging around.</p>
<p><a href="http://mintyblonde.wordpress.com/files/2008/03/reserva.jpg" title="reserva.jpg"><img src="http://mintyblonde.wordpress.com/files/2008/03/reserva.thumbnail.jpg" alt="reserva.jpg" /></a></p>
<p>First of all, Scorsese has directed an <a href="http://www.scorsesefilmfreixenet.com/video_eng.htm">advert</a>, based on a treatment that Hitchcock drafted back in the 50's. It's quite interesting I guess, it's a nice tribute to good ole Hitch and looks terrific, but I wish Scorsese would get back to actually making some decent films. I have no interest in his <a href="http://www.imdb.com/title/tt0893382/">Rolling Stones</a> documentary, and I understand that he is trying to get a package together for a biography of Bob Marley. Hmm, OK so he's made plenty of documentaries in the past including some '<a href="http://www.thelastwaltz-themovie.com/">classic</a>' live music films, my problem is that I don't really have any interest in them as they do not marry my musical tastes. Looking at IMDB it looks like he has a couple of fiction projects in development, so fingers crossed....</p>
<p><a href="http://mintyblonde.wordpress.com/files/2008/03/facebook.jpg" title="facebook.jpg"><img src="http://mintyblonde.wordpress.com/files/2008/03/facebook.thumbnail.jpg" alt="facebook.jpg" /></a></p>
<p><a href="http://www.youtube.com/watch?v=WqBYlaswFDg"></a></p>
<p>Some of my friends may have noticed that I've erased my Facebook account, due in part to <a href="http://www.guardian.co.uk/technology/2008/jan/14/facebook">this</a> - I barely used the bloody thing anyway apart from solving some of the absurdly easy movie quizzes when I was really bored at work so no major loss. Humourless, soulless Communist that I am I want no part of any neo-con constructed marketing wet dream even if the prospect of having <a href="http://en.wikipedia.org/wiki/Blipvert">blipverts</a> transmitted directly into your cerebral cortex sometime around 2017 might be cool.</p>
<p><a href="http://www.youtube.com/watch?v=wKiIroiCvZ0">Lynch</a> is absolutely right - I think we've established that I'm a macyolite but I think that using any portable devices to watch anything other than an episode of the Simpsons or South Park say then yes, you're a fucking idiot. He's not too fond of <a href="http://www.youtube.com/watch?v=F4wh_mc8hRE&#38;feature=related">Product Placement</a> either. Vaguely related, <a href="http://youtube.com/watch?v=frZTf3mX97c">here</a> is a brilliant pastiche which is superbly synchronised...</p>
<p><a href="http://mintyblonde.wordpress.com/files/2008/03/mc.jpg" title="mc.jpg"><img src="http://mintyblonde.wordpress.com/files/2008/03/mc.thumbnail.jpg" alt="mc.jpg" /></a></p>
<p>For me the most intriguing project to come out of Sundance this year was this little <a href="http://www.thereeler.com/sundance_features/alex_rivera_sleep_dealer.php">number</a>, it sounds very interesting and reminds of the interest that built up around <a href="http://rogerebert.suntimes.com/apps/pbcs.dll/article?AID=/20041028/REVIEWS/40920013/1001">this</a> although I see that the guys behind 'Primer' don't appear to have been able to follow up on their intriguing and highly original debut. I like the <a href="http://www.wired.com/entertainment/hollywood/news/2008/01/sleep_dealer">idea</a> of a SF film set in the developing world, it's obviously a <a href="http://arts.guardian.co.uk/art/architecture/story/0,,2263615,00.html">ripe subject</a> given recent cultural developments and trends - wracking my brains, I honestly can't think of any SF film set in Latin America or Africa. Oh, spoiler warning but <a href="http://neuwanstein.fw.hu/primer_timeline.html">here</a> is a useful visual timeline for '<a href="http://www.youtube.com/watch?v=4CC60HJvZRE">Primer</a>' in case like me you still scratch your head over the complex strands in the film...</p>
<p><a href="http://mintyblonde.wordpress.com/files/2008/03/gygax2.jpg" title="gygax2.jpg"><img src="http://mintyblonde.wordpress.com/files/2008/03/gygax2.thumbnail.jpg" alt="gygax2.jpg" /></a>  <a href="http://mintyblonde.wordpress.com/files/2008/03/gygax.jpg" title="gygax.jpg"><img src="http://mintyblonde.wordpress.com/files/2008/03/gygax.thumbnail.jpg" alt="gygax.jpg" /></a> </p>
<p>Finally, and sadly I really shouldn't let this <a href="http://www.timesonline.co.uk/tol/comment/obituaries/article3491541.ece">passing</a> go unmentioned. I was and fuck you I'm proud to admit it, something of a <a href="http://en.wikipedia.org/wiki/Dungeons_%26_Dragons">Dungeons &#38; Dragons</a> fanatic in my youth, so the natural 1 critical saving throw failure of the godfather of all role-playing games, both paper and silicon, should be mourned. He gave me many, many happy hours playing either Dungeons &#38; Dragons or its many offspring - Traveller, Call of Cthuhlu, Judge Dredd the RPG, Golden Heroes - as well as many of the <a href="http://en.wikipedia.org/wiki/Baldur's_Gate_series">computer</a> <a href="http://en.wikipedia.org/wiki/Neverwinter_nights">games</a> that quite simply would not <a href="http://www.cracked.com/article_15657_10-ways-online-gaming-will-change-future.html">exist</a> without his <a href="http://www.metafilter.com/69599/HP-1">input</a>. Here <a href="http://www.youtube.com/watch?v=BxNhgnlJbzA">are</a> some <a href="http://www.youtube.com/watch?v=9IOFfVlPgKU">links</a> to some fine and <a href="http://www.chick.com/reading/tracts/0046/0046_01.asp">amusing</a> aspects of D&#38;D, rest in peace <a href="http://www.nytimes.com/2008/03/09/opinion/09rogers.html?_r=2&#38;pagewanted=all&#38;oref=slogin">Gary Gygax</a> you fine 15th <a href="http://www.nytimes.com/imagepages/2008/03/09/opinion/09opart2.ready.html">Level</a> Magic-User.....&#60;Hey DM, can I loot the body now?...&#62;</p>
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<title><![CDATA[Good View of How Gygax Changed the World]]></title>
<link>http://justisengard.org/2008/03/09/good-view-of-how-gygax-changed-the-world/</link>
<pubDate>Sun, 09 Mar 2008 16:14:57 +0000</pubDate>
<dc:creator>justisengard</dc:creator>
<guid>http://justisengard.org/2008/03/09/good-view-of-how-gygax-changed-the-world/</guid>
<description><![CDATA[
http://www.nytimes.com/2008/03/09/opinion/09rogers.html?pagewanted=1&amp;_r=1
]]></description>
<content:encoded><![CDATA[<p><img src="http://graphics8.nytimes.com/images/2008/03/09/opinion/09opart.600.gif" border="0" alt="" width="597" height="280" /></p>
<p><a href="//www.nytimes.com/2008/03/09/opinion/09rogers.html?pagewanted=1&#38;_r=1">http://www.nytimes.com/2008/03/09/opinion/09rogers.html?pagewanted=1&#38;_r=1</a></p>
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<title><![CDATA[The Father of D&amp;D]]></title>
<link>http://gnostalgia.wordpress.com/?p=29</link>
<pubDate>Sun, 09 Mar 2008 15:50:09 +0000</pubDate>
<dc:creator>Barry</dc:creator>
<guid>http://gnostalgia.wordpress.com/?p=29</guid>
<description><![CDATA[I was saddened to learn of the death of Gary Gygax, the father of Dungeons and Dragons. Mr. Gygax pa]]></description>
<content:encoded><![CDATA[<p>I was saddened to learn of the death of Gary Gygax, the father of Dungeons and Dragons. Mr. Gygax passed away at the age of 69 at his home of Lake Geneva, Wisconsin.</p>
<p>Gygax and Dave Arneson created <em>Dungeons &#38; Dragons</em> in 1974. I spent a lot of time at a table in a college dorm room with other players. It was a fun time.</p>
<p>I play a lot of Guild Wars so I guess my old hobbies have not changed that much. Although, nothing can equal the old days with friends, food, and dice.</p>
<p>Rest in peace Dungeon master ...</p>
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<title><![CDATA[Mourning]]></title>
<link>http://bearscave.wordpress.com/?p=3</link>
<pubDate>Sun, 09 Mar 2008 12:47:19 +0000</pubDate>
<dc:creator>bearscave</dc:creator>
<guid>http://bearscave.wordpress.com/?p=3</guid>
<description><![CDATA[I created this blog so that I&#8217;d be able to get something off my chest. I&#8217;m sitting at my]]></description>
<content:encoded><![CDATA[<p>I created this blog so that I'd be able to get something off my chest. I'm sitting at my desk crying because Gary Gygax died this week, and my biggest regret is that I haven't gotten to play enough D&#38;D.</p>
<p>Additionally I feel like a huge piece of shit because I still haven't started my homework. Really...why do I have such a tendency to stay at rest? I've gotta grease the groove and keep moving forward.. If I never stop working I'll never miss freedom.</p>
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<title><![CDATA[You will be missed.]]></title>
<link>http://bloginternacional.wordpress.com/?p=746</link>
<pubDate>Sat, 08 Mar 2008 14:09:24 +0000</pubDate>
<dc:creator>Ricardo Chinelato</dc:creator>
<guid>http://bloginternacional.wordpress.com/?p=746</guid>
<description><![CDATA[(Por Ricardo Chinelato)
Desculpem levantar um tópico tão melancólico, mas não poderia deixar pas]]></description>
<content:encoded><![CDATA[<p>(Por Ricardo Chinelato)</p>
<p><span style="font-size:10pt;font-family:Arial;">Desculpem levantar um tópico tão melancólico, mas não poderia deixar passar em branco.<br />
Nos deixou terça-feira, dia 04/03/2008, o grandioso pai de todos os jogadores de RPG, co-criador do lendário Dungeons &#38; Dragons e o cérebro por trás de Neverwinter Nights e Baldur's Gate, o glorioso Gary Gygax.<br />
</span><br />
<span style="font-size:10pt;font-family:Arial;">Gygax e Dave Arneson criaram o primeiro "role playing game" da história, partindo dos livros de fantasia escritos por Tolkien e Robert Howard, e incluindo uma mecânica simples baseada em xadrez. O monstruoso sistema que se tornou o Dungeons &#38; Dragons (em breve em sua 4a encarnação) influenciou milhares de pessoas, criou um novo gênero dentro do mercado de jogos eletrônicos (inclusive iniciou a febre online que há hoje, juntamente com os FPS), literatura, música.</span></p>
<p><span style="font-size:10pt;font-family:Arial;">Fica aqui a despedida de um fã fiel, desde o primeiro D&#38;D q eu peguei na mão (em 88), desde meu primeiro Dragon Quest, desde ter visto Dungeons &#38; Dragons - o desenho (que até hoje é meu favorito - quem nunca vibrou com "Caverna do Dragão"?).<br />
</span></p>
<p><span style="font-size:10pt;font-family:Arial;">Sei q não é um memorial online como criou a Stormreach, mas é a humilde homenagem de um cara que se considera um grande mestre (fazendo a vida de vários mais divertida) e uma pessoa melhor por ter conhecido esse mundo fantástico, de honra, amizade e aventura.</span></p>
<p><span style="font-size:10pt;font-family:Arial;">Gary, you will be missed.<br />
<span style="font-size:10pt;font-family:Arial;">Thanks and GG</span></span></p>
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<title><![CDATA[Gary Gygax has reached Epic Level]]></title>
<link>http://fimbulwinter.wordpress.com/?p=5</link>
<pubDate>Sat, 08 Mar 2008 10:37:08 +0000</pubDate>
<dc:creator>fimbulwinter</dc:creator>
<guid>http://fimbulwinter.wordpress.com/?p=5</guid>
<description><![CDATA[Gary Gygax, der Mitbegründer und geistige Vater des Rollenspiels ist am Dienstag den 04.03.2008 von]]></description>
<content:encoded><![CDATA[<p>Gary Gygax, der Mitbegründer und geistige Vater des Rollenspiels ist am Dienstag den 04.03.2008 von uns gegangen. Er hinterläßt Frau, Kinder und Enkelkinder für die der Verlust sicher unendlich schwerer wiegt als für die große Gemeinde der Rollenspieler. Jedoch will auch ich mich an der großen Anzahl der Nachrufe beteiligen, die seid Dienstag ins Netz gestellt wurden.<br />
Ich hatte 1999 das Vergnügen Gary auf dem Fantasy Spiel Fest in Rothenburg zu treffen, für mehr als eine kurze Begrüßung und ein Autogramm hats leider nicht gereicht. Von daher kann ich nicht über ihn als Menschen sprechen, sondern <i>nur</i> über sein Werk. Jetzt bedaure ich umso mehr, das ich damals zu feige war mich bei seiner Greyhawk Runde anzumelden, manche Chancen bekommt man nur einmal im Leben :(<br />
Nun zu Gary!<br />
Gary Gygax hat nicht nur mein Leben, sondern das Leben vieler geprägt, wenn nicht direkt durch D&#38;D dann doch indirekt durch die Schaffung der Grundlage aller modernen Rollenspiele. Er hat mit seiner Kreativität soviel mehr getan, als die meisten Stars von sich behaupten können. Er hat den Menschen nicht nur kurzfristige Unterhaltung gegeben, sondern ihnen aufgezeigt, was für Möglichkeiten in ihnen selbst schlummern ihre Freizeit kreativ und erfüllt zu gestalten. Das klingt vieleicht alles etwas pathetisch, aber aus meiner Warte kann ich sicher sagen, das Gary mein Leben verändert hat. Ich erinnere mich noch genau an den Tag an dem ich mir die AD&#38;D Regelwerke kaufte, ich erinnere mich an den Laden und daran, das ich es kaum erwarten konnte die Bücher zu lesen. Das mir die erste Tüte mit Spieler-Handbuch, Spielleiter-Handbuch und Monster-Handbuch bei McDonalds in Kiel gestohlen wurden, und ich sofort, ohne groß abzuwägen zurück in den Laden bin und mir nochmal das gleiche gekauft habe. Rollenspiele haben sowohl meine Freizeit, als auch mein sonstiges Leben stark beeinflußt. Im Fahrtwind der Kreativität die das Rollenspiel entfachte hat sich letztlich ein ganzes Leben darauf ausgerichtet. Heute könnte ich mir ein Leben ohne Rollenspiele nicht vorstellen.<br />
Das alles hat Gary gemacht, und auch nach AD&#38;D hat er nicht aufgehört seine Ideen und Welten mit Spielern auf der ganzen Welt zu teilen. Auch wenn er einige Entwicklungen des Rollenspiels, vor allem die seines eigenen Babys D&#38;D kritisiert hat, hat er doch nicht aufgegeben und <b>seinen</b> Weg für Rollenspiele weitergezeichnet. Gary Gygax ist der einzige echte Name in der Rollenspielwelt. Ein Name den, und vor allem ein Werk das niemand jemals vergessen sollte.</p>
<p>Gary, keep your Dice rolling and show the Gods how to kick ass.</p>
<p>In deep respect<br />
Stefan</p>
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<title><![CDATA[Late Tribute]]></title>
<link>http://anjilslaire.wordpress.com/?p=11</link>
<pubDate>Sat, 08 Mar 2008 02:55:20 +0000</pubDate>
<dc:creator>anjilslaire</dc:creator>
<guid>http://anjilslaire.wordpress.com/?p=11</guid>
<description><![CDATA[Zagyg has died.
I realize I&#8217;m a several days late commenting on it here, but work has been pre]]></description>
<content:encoded><![CDATA[<p><a href="http://www.freeyabb.com/phpbb/viewtopic.php?t=4373&#38;mforum=trolllordgames">Zagyg has died.</a></p>
<p>I realize I'm a several days late commenting on it here, but work has been pretty hectic, so you'll have to pardon my absence.</p>
<p>After I read the news, it took me a bit to digest, and realize just how much of an impact the wizened old sage had on my childhood and formative years. This man's creativity sparked my imagination. I discovered a colorful world in which I could dream dreams  of such magnificent and excitement, of awe and wonder, and a wealth of books.</p>
<p>Oh, this wonderful hobby taught me the love of books that has never left me since.  Gord the Rogue, Drizz't, and lets not forget that Kender...</p>
<p>I actually had the opportunity to exchange a few emails with Gary a few years back, and he was a kind, gracious man who was happy to discuss his family and hobby. Unfortunately, I seem to have lost those mails somewhere along the line.</p>
<p>It gladdens me to hear Gary  apparently found <a href="http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&#38;t=4373&#38;postdays=0&#38;postorder=asc&#38;start=15&#38;sid=a7dfa594b1f5748ef0b37dbb8311e6fe&#38;mforum=trolllordgames">Christ</a> at some point, which I find comforting, and somehow gives me validation against all the media who bashed this, my favorite hobby, growing up. While I have no idea of the specifics for Gary, I accepted the truth a decade ago and my life has been all the better for it. No, I hadn't heard any voices or gotten all warm and fuzzy like the televangelists or media would have you believe. Amazingly enough, I observed and read until it all seemed logical to me. At least that was the beginning of my journey. I think more Christians need to realize that we are the same:</p>
<blockquote><p>All I am is another fellow human that has at last, after many wrong paths and failed attenpts, found Jesus Christ.</p></blockquote>
<p>I got nothing left. The Penny Arcade has a fitting <a href="http://www.penny-arcade.com/comic/2008/03/04">tribute.</a> Keep rolling 20s, Gary. See you on the other side</p>
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<title><![CDATA[News to break your Heart]]></title>
<link>http://academicians.wordpress.com/?p=16</link>
<pubDate>Fri, 07 Mar 2008 19:52:41 +0000</pubDate>
<dc:creator>Ethan</dc:creator>
<guid>http://academicians.wordpress.com/?p=16</guid>
<description><![CDATA[In the midst of various activities this week, I didn’t really get a chance to keep up on the curre]]></description>
<content:encoded><![CDATA[<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">In the midst of various activities this week, I didn’t really get a chance to keep up on the current events - much less write about them. In any case, I apologize for my desultory posts.</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';"> </span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">A great loss has been sustained by the role-playing community this week: Gary Gygax, co-creator of Dungeons and Dragons, passed away on the fourth of this month.</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';"> </span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">Born Ernest Gary Gygax in 1938, Mr. Gygax - along with Dave Arneson - created the first Dungeons and Dragons role-playing game. He played his entire life, faithfully Dungeon-mastering right up until his death. He has been a fixture in role-playing culture, often known affectionately as “The Great Gygax.” He attended many conventions and other events, and loved to receive feedback from D&#38;D Players from around the globe.</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">Among his other accomplishments are co-founder of Tactical Studies Rules (with Don Kaye), International Federation of Wargamers, Gen Con mastermind, Lake Geneva Tactical Studies Association, and co-author of Chainmail.</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">Needless to say, he will be sorely missed. May he rest in peace, occupying a throne overlooking the Blessed Fields of Elysium, his faithful dice beside him.</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';"> </span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">This ends the nerd section of this post.</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';"> </span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">As I mentioned in my introduction paragraph, I didn’t really catch much of the news this week. I did, however, notice two blows to the American political scene.</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';"> </span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">First, Sen. Hillary Clinton won strong enough support to keep her a definite factor in the Democratic nomination race.</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">Ouch. How could you do this to the rest of us? </span><span style="font-family:'Bookman Old Style';">Ohio</span><span style="font-family:'Bookman Old Style';">, </span><span style="font-family:'Bookman Old Style';">Texas</span><span style="font-family:'Bookman Old Style';"> - I’m ashamed of you! </span><span style="font-family:'Bookman Old Style';">Rhode Island</span><span style="font-family:'Bookman Old Style';">? You people are asking to be pushed off into the </span><span style="font-family:'Bookman Old Style';">Atlantic</span><span style="font-family:'Bookman Old Style';">!</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">In all seriousness - she claims to “know and love” </span><span style="font-family:'Bookman Old Style';">Texas</span><span style="font-family:'Bookman Old Style';">. Remember, the state that gave us George W. Bush? Sure, she loves </span><span style="font-family:'Bookman Old Style';">Texas</span><span style="font-family:'Bookman Old Style';">. Like I love her. Or Bush.</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';"> </span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">Second, Sen. John McCain has the Republican nomination. Nomination. This means he has the support of roughly half of the citizens of the </span><span style="font-family:'Bookman Old Style';">U.S.</span><span style="font-family:'Bookman Old Style';"> right now - scared? This is the man who wants to be at war. Wants to be fighting, killing, ruining lives, displacing families - and not just the people of </span><span style="font-family:'Bookman Old Style';">Iraq</span><span style="font-family:'Bookman Old Style';">, but Americans too. Do we really want him sitting at the controls?</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">I think not.</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';"> </span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';">That’s all for now - I’ll write again soon. And I won’t use so many - dashes.</span></p>
<p class="MsoNormal"><span style="font-family:'Bookman Old Style';"> </span></p>
<p><img src="http://i185.photobucket.com/albums/x4/Sithapprentice21/ethansiggy.jpg" /></p>
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<title><![CDATA[Best Gary Gygax Tribute Yet]]></title>
<link>http://asarazan.wordpress.com/2008/03/07/best-gary-gygax-tribute-yet/</link>
<pubDate>Fri, 07 Mar 2008 17:59:46 +0000</pubDate>
<dc:creator>Aaron Sarazan</dc:creator>
<guid>http://asarazan.wordpress.com/2008/03/07/best-gary-gygax-tribute-yet/</guid>
<description><![CDATA[Penny Arcade was alright&#8230; but leave it to xkcd to do something transcendent.
(Click through fo]]></description>
<content:encoded><![CDATA[<p>Penny Arcade was alright... but leave it to xkcd to do something <i>transcendent</i>.</p>
<p>(Click through for full size)</p>
<p><a href="http://xkcd.com/393/"><img src="http://imgs.xkcd.com/comics/ultimate_game.png" alt="Ultimate Game" height="109" width="425" /></a></p>
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